Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 15493728310118635911 0 nemesis the Conjurer (level 1, 5/13 HPs) Began as a Demonspawn Conjurer on Sept 26, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (43 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 43, Time: 00:00:14 Health: 5/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.7 Dodging + Level 1.7 Stealth * Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found a staircase leading out of the dungeon. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. A quokka comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. The quokka is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is severely wounded. You enter the shallow water. Moving in this stuff is going to be slow. The quokka bites you. The quokka bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ♣♣♣≈≈≈≈♣♣♣♣ #♣♣≈≈≈≈8≈≈≈≈♣♣# #≈≈≈≈≈≈≈8≈≈≈≈≈# ♣♣≈≈≈≈≈8≈≈≈≈≈#### ♣....≈≈≈≈.####.<# ♣...####...#<'...# ......# ##.r###...# ...... #.@'.....# ..#♣. #..####### # ♣. #.....♣♣♣♣ # #♣♣......♣## ####.....# #....## #....# #♣♣♣## You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, ebering_ecumenical_altar_rust Action || total -------------------------++------- Cast: Magic Dart || 3 Dodge: Dodged || 1