Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 7832953390224136369 70 nemesis the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Sept 26, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:02:53 (1626 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 1626, Time: 00:02:54 Health: 30/30 AC: 2 Str: 8 XL: 4 Next: 4% Magic: 5/9 EV: 12 Int: 20 God: Gold: 108 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 2.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: horns 1, powered by death 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of death Jewellery c - a ring of flight j - a ring of fire Scrolls d - a scroll of vulnerability {unknown} e - a scroll of amnesia {unknown} f - a scroll of teleportation {unknown} h - a scroll of identify {unknown} i - a scroll of torment {unknown} k - a scroll of immolation {unknown} Potions g - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging + Level 2.4 Stealth * Level 3.7 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 11% N/A 9% 2 Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Sticky Flame Conj/Fire 11% 2d3 50% 4 Dispel Undead Necr 3% 3d7 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate health from kills. Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A rat comes into view. There is a stone staircase leading down here. There is a stone staircase leading down here. Found a scroll labelled POABRO LEDEP. The giant cockroach bites you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (78% to hit) The searing ray misses the giant cockroach. The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) The giant cockroach bites you. The searing ray hits the giant cockroach! You kill the giant cockroach! k - a scroll labelled POABRO LEDEP You now have 108 gold pieces (gained 15). Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club. Jessica shouts! Jessica is nearby! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Jessica Aim: Jessica, wielding a +0 club and wearing a +0 robe (78% to hit) The searing ray hits Jessica! You kill Jessica! (Press . to maintain the ray.) You have reached level 4! You feel stronger. You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..###.#. #######..# .#. ########## #........# .. #........# #........# #. #.##.....# #......#.# #)### #.##.....# #......#.# #...# #.##.....# .......#.# #...# #.##.....##### .......#.# #.#...# #.##.....#.... .......#..##.#..@# #.##.....#.... .......#..##.#...###............. ......##..##.#................... ...........#..................... ......##.#.#.#...#............... ####[## #...#...#............... #.######..#...#.....#......... #........>..........#......... #########...........#......... There were no monsters in sight! Vanquished Creatures Jessica (D:2) An adder (D:2) 2 worms (D:2) A dart slug (D:2) 3 ball pythons (D:1) 3 bats (D:1) 3 endoplasms (D:2) 4 giant cockroaches A goblin (D:2) 2 quokkas (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 337 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 337 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 512 | D:1 | Learned a level 2 spell: Searing Ray 1317 | D:2 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 1317 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1623 | D:2 | Noticed Jessica 1625 | D:2 | Killed Jessica 1626 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1626 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/9 1626 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_basic, st_stairs_11, minmay_splitting_lines D:2: layout_basic, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Spellcasting | 3 | 3.7 Dodging | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 34 | || 34 Searing Ray | 12 | || 12 Armor: Robe | 6 | || 6 Dodge: Dodged | 14 | || 14