nerve Level 1 of the Dungeon (3, -8, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, -26, D:1) a frilled lizard corpse (skeletalised by now) (11, 19, D:1) a +0 mace (16, 5, D:1) 4 stones (17, 18, D:1) a hobgoblin skeleton (21, -11, D:1) a +0 club (22, 5, D:1) 8 stones (23, 1, D:1) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, -4, D:1) a quokka corpse (skeletalised by now) (37, -16, D:1) a +2 dagger of venom (48, 6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (8, 13, D:2) a rat corpse (skeletalised by now) (14, 17, D:2) a +0 trident (22, 3, D:2) 3 stones (25, 15, D:2) a hobgoblin skeleton (26, -6, D:2) a +0 robe a +0 dagger (33, -3, D:2) a +0 robe a +0 scythe (36, 25, D:2) a quokka skeleton (36, 26, D:2) a ball python skeleton (37, 0, D:2) a +0 leather armour (40, 23, D:2) an adder skeleton (44, 8, D:2) a ball python corpse (skeletalised by now) (44, 9, D:2) a +0 short sword a +0 ring mail the human corpse of Terence (skeletalised by now) (44, 25, D:2) a +0 whip (51, 22, D:2) a +0 mace (59, 6, D:2) a +0 robe (62, -10, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (1, -5, D:3) a +0 giant club an ogre corpse (skeletalised by now) (3, 6, D:3) a +0 club (6, 24, D:3) a frilled lizard corpse (skeletalised by now) (13, 14, D:3) a +0 dagger a hobgoblin skeleton an orc skeleton (14, 10, D:3) a +0 dagger 3 stones a +0 chain mail an orc corpse (skeletalised by now) (15, 4, D:3) a rat skeleton (15, 27, D:3) a hobgoblin corpse (skeletalised by now) (15, 28, D:3) a bat corpse (skeletalised by now) (16, 27, D:3) a +0 dagger a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (16, 29, D:3) a bat corpse (skeletalised by now) (16, 30, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (17, 26, D:3) a +0 short sword (18, 30, D:3) a +0 dagger a +0 robe (20, 6, D:3) the +5 dagger of Faskul {drain, rF+ rN++ Str+4 Dex+3} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (21, 26, D:3) a medusa talisman (21, 33, D:3) a +0 dagger (25, 33, D:3) a +0 dagger (29, 31, D:3) a scarab talisman (31, 39, D:3) 3 gold pieces (31, 41, D:3) 12 gold pieces (32, 34, D:3) 14 gold pieces (32, 39, D:3) 10 gold pieces (33, 40, D:3) 9 gold pieces (33, 41, D:3) 10 gold pieces (41, 30, D:3) a +0 hand axe (44, 2, D:3) a +0 scale mail (44, 7, D:3) a +0 dagger (44, 36, D:3) a +0 whip a +0 robe (45, 28, D:3) a hobgoblin skeleton (55, 27, D:3) a +0 whip (65, 33, D:3) a rat skeleton Level 4 of the Dungeon [Shop] Ruixt's Tiny Tomes the Tome of Arson (120 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 the Compilation of Attendants (240 gold) Spells Type Level a - Malign Gateway Summoning/Translocation 7 Sif Muna's Omnibus of Crafting (180 gold) Spells Type Level a - Alistair's Walking Alembic Alchemy/Forgecraft 5 the Incunabulum of Nonlocality (150 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 the Quarto of the Morgue (90 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 the Compilation of Malevolent Deeds (240 gold) Spells Type Level a - Rimeblight Ice/Necromancy 7 the Information on Algor (120 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 the Information on the Pestle (180 gold) Spells Type Level a - Alistair's Intoxication Alchemy 5 (0, 0, D:4) a +0 dagger (0, 14, D:4) 9 stones (3, 9, D:4) the staff of Wounding {+Blink rC++ Tloc Ice} [staff of cold] +Blink: It lets you blink. rC++: It greatly protects you from cold. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. (3, 10, D:4) a +0 dagger (3, 13, D:4) a +0 leather armour a +0 mace an orc skeleton (4, 13, D:4) a +0 leather armour a +0 club 4 stones a +0 dagger an orc skeleton a kobold skeleton (4, 14, D:4) a +0 dagger an orc skeleton (10, 22, D:4) a +0 whip a +0 flail a +0 flail a +2 heavy flail a gnoll skeleton (13, 1, D:4) 8 stones (17, 0, D:4) a quokka skeleton (38, 31, D:4) a +3 leather armour of poison resistance a +0 flail the human corpse of Edmund (skeletalised by now) (46, 26, D:4) 3 stones (51, 15, D:4) a ball python skeleton a ball python skeleton (56, 31, D:4) a stone Level 5 of the Dungeon [Shop] Tagiroyw's Antique Weapon Emporium the +1 spear of Traps {pain, rF+ Str+4} (628 gold) rF+: It protects you from fire. Str+4: It affects your strength (+4). a +0 trident (63 gold) a +0 partisan (126 gold) a +0 mace (54 gold) a +0 arbalest (135 gold) a +1 heavy hand axe (223 gold) a +0 flail (63 gold) (4, -25, D:5) a jackal skeleton (5, -26, D:5) a jackal skeleton (11, -2, D:5) a +0 ring mail (17, -9, D:5) a +0 ring mail (23, -41, D:5) a +1 whip of electrocution a +0 robe the kobold skeleton of Pikel (25, -15, D:5) a +0 leather armour (33, 0, D:5) 5 stones (34, -7, D:5) a +2 hand axe of freezing (43, 9, D:5) a +0 dagger a +0 robe (44, -9, D:5) a hound skeleton (44, -8, D:5) a +0 giant club an ogre skeleton (44, 9, D:5) a +0 short sword a +0 leather armour (45, 9, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, -11, D:5) a +0 flail (49, 2, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (13, 34, D:6) a +0 club a +0 leather armour an orc skeleton (14, 34, D:6) a +0 hand axe a +0 ring mail a +0 mace a +0 plate armour an orc skeleton an orc skeleton (14, 35, D:6) a +0 whip a +0 ring mail an orc skeleton (15, 32, D:6) 2 stones (25, 7, D:6) a +0 short sword of draining (29, 8, D:6) an adder skeleton (46, 16, D:6) a +0 short sword (48, 36, D:6) an adder skeleton (52, 30, D:6) a +0 short sword (52, 32, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 short sword a +0 plate armour a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail an orc corpse an orc corpse (1, 0, D:7) a +0 flail a +0 short sword a +0 leather armour an orc corpse an orc corpse (1, 1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, -6, D:7) a +0 whip a +0 whip a +0 whip a gnoll skeleton a gnoll skeleton (8, -5, D:7) a +0 whip a gnoll skeleton (11, 16, D:7) a staff of death (12, 1, D:7) a water moccasin skeleton (14, 3, D:7) a +0 flail a +0 robe (15, -10, D:7) a +0 halberd a +0 robe (15, 16, D:7) 22 gold pieces a +4 flail a +0 robe (16, 16, D:7) 11 gold pieces a +3 short sword a +0 robe (16, 17, D:7) 9 gold pieces a +0 battleaxe a +0 leather armour (18, -5, D:7) a +5 falchion of freezing a +0 robe (21, 23, D:7) a +0 scale mail (23, 16, D:7) a +0 whip (27, 22, D:7) 3 large rocks (32, 8, D:7) a +0 leather armour (32, 34, D:7) a +0 short sword (43, 2, D:7) a hound corpse (skeletalised by now) the Ecumenical Temple