neutraEvil the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (5, 7, D) a +0 scale mail a +0 shield a +0 flail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 8, D) a +4 ring of dexterity (62, 0, D) a +0 shortbow of velocity (62, 3, D) a water moccasin corpse (skeletalised by now) (62, 8, D) a +0 chain mail of fire resistance (62, 9, D) a +1 flail of protection (62, 19, D) a +0 club (unseen) (62, 20, D) a +1 dagger of venom (unseen) (62, 21, D) a +0 long sword (unseen) (62, 22, D) a +0 dagger (unseen) (62, 27, D) a +0 hand axe of flaming (62, 31, D) a shapeshifter corpse (63, 0, D) a +3 giant spiked club (63, 3, D) a +0 scimitar a +0 robe (63, 8, D) a cursed ring of loudness (63, 17, D) a +0 pair of gloves of dexterity (63, 19, D) a +0 dagger a +0 robe an orc corpse (63, 20, D) a +0 flail a +0 leather armour (63, 22, D) a tomahawk (63, 27, D) an uncursed staff of cold (63, 31, D) the +5 hand axe "Jin Emae" {protect, rElec SInv} It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. It lets you see invisible. an ugly thing corpse a shapeshifter corpse (64, 20, D) a +0 hand axe (unseen) (64, 26, D) a +2 arbalest of velocity (64, 31, D) a shapeshifter corpse (65, 26, D) a +1 rapier of holy wrath (67, 0, D) an uncursed ring of see invisible (68, 0, D) a +2 lajatang of speed (69, 36, D) a manual of Fighting (70, 8, D) a +1 chain mail of magic resistance (70, 36, D) a crystal ball of energy (70, 37, D) an uncursed staff of earth (71, 8, D) the ring "Rar Pigu" {Wiz rC- MR+ Dex+3} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (71, 16, D) a +5 broad axe of electrocution (71, 26, D) a +2 flail of protection (71, 27, D) an uncursed staff of wizardry (71, 37, D) a box of beasts (71, 41, D) a +2 dire flail of holy wrath (unseen) (71, 42, D) a +1 great sword of holy wrath (unseen) (72, 8, D) an uncursed staff of power (72, 9, D) a cursed ring of loudness (72, 20, D) a +0 trident 4 tomahawks (72, 23, D) a large rock a silver tomahawk 2 tomahawks (72, 26, D) an uncursed staff of earth (72, 27, D) a +2 trident of venom (72, 32, D) a redback corpse (72, 36, D) an uncursed staff of wizardry (72, 37, D) an uncursed staff of wizardry (73, 1, D) a +2 robe (73, 16, D) a +0 trident (73, 17, D) +1 storm dragon scales (73, 20, D) a +0 trident 8 tomahawks (73, 23, D) a silver tomahawk (73, 26, D) a lightning rod (4/4) (73, 27, D) an uncursed ring of stealth (73, 36, D) a book of Frost (73, 37, D) the ring of Iwoy {rF+ rC+ MR++} [ring of protection from fire] It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (74, 2, D) a +0 trident (74, 20, D) a +0 trident 2 silver tomahawks (74, 21, D) a large rock a +5 war axe of chopping a cyclops corpse (75, 1, D) a +0 trident (75, 2, D) a +5 falchion of slicing