newplayer Level 1 of the Dungeon (0, 0, D:1) 16 arrows (7, 22, D:1) a +0 club (8, 16, D:1) a cursed -3 dagger a +0 animal skin (18, -13, D:1) a cursed +0 club (21, 2, D:1) a +0 hand axe (23, 0, D:1) a +0 dagger (25, -14, D:1) a +0 whip (29, 26, D:1) a +0 dagger (32, 5, D:1) a stone (36, -2, D:1) a +0 mace (40, 6, D:1) a +0 short sword (47, 21, D:1) a +0 hand axe Level 2 of the Dungeon (2, 47, D:2) a +0 club (4, 28, D:2) a +0 club (5, 7, D:2) a cursed -3 club (6, 37, D:2) a +0 whip (6, 39, D:2) a +0 whip (7, 38, D:2) 10 arrows (17, 25, D:2) a +0 club a stone (18, 24, D:2) a +0 hunting sling 13 stones a +0 dagger (19, 24, D:2) a stone (25, 28, D:2) 28 bolts (33, 14, D:2) 20 sling bullets a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -6, D:3) 6 curare-tipped needles (1, 0, D:3) 6 stones (2, 0, D:3) a stone (3, -4, D:3) a +0 club a cursed +0 robe a +0 dagger (3, -3, D:3) a +0 ring mail a +0 club a +0 scale mail a +0 war axe (4, -3, D:3) a cursed -1 mace a +0 flail (4, -1, D:3) a +0 robe a +0 club (4, 0, D:3) a stone (6, 0, D:3) 6 stones (12, 7, D:3) a +0 robe a +0 dagger (14, 17, D:3) a cursed -1 trident (19, -8, D:3) a +0 club a +0 leather armour (22, -8, D:3) 16 arrows (34, 6, D:3) 3 stones (37, 0, D:3) 11 poisoned needles (39, -15, D:3) a +0 whip (41, 17, D:3) a cursed +0 robe (42, 12, D:3) a +0 robe (43, 20, D:3) a +0 whip (43, 21, D:3) 2 stones (46, 17, D:3) 23 stones (46, 22, D:3) a +0 rapier (50, 2, D:3) a +0 short sword a +0 blowgun 19 poisoned needles (51, 5, D:3) 3 poisoned needles Level 4 of the Dungeon (0, 0, D:4) an uncursed staff of power (14, 38, D:4) 14 stones (31, 17, D:4) 18 stones (39, 19, D:4) a +0 ring mail (39, 24, D:4) a +0 hunting sling (51, 28, D:4) a +0 ring mail (52, 27, D:4) a cursed +0 dagger (52, 28, D:4) a +0 leather armour (56, 10, D:4) a +0 hand axe (64, 46, D:4) 16 arrows Level 5 of the Dungeon (0, 0, D:5) 22 bolts (11, 16, D:5) a +0 club (12, -11, D:5) a +0 hand axe (14, -13, D:5) 34 bolts (15, 2, D:5) a +0 flail (15, 3, D:5) a +0 short sword (26, -5, D:5) a cursed +0 chain mail (26, 0, D:5) an arrow (26, 1, D:5) 2 arrows (27, 2, D:5) 2 arrows (28, 4, D:5) 14 arrows a cursed -3 shortbow (28, 5, D:5) a +0 leather armour a +0 rapier (33, -6, D:5) a +0 chain mail a +0 dagger (34, -7, D:5) a +0 flail (38, 4, D:5) 20 arrows (50, 24, D:5) 13 arrows (51, 13, D:5) a +0 shortbow 21 arrows (51, 14, D:5) 2 arrows (51, 15, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 scythe (12, 41, D:6) a book of Minor Magic (18, 38, D:6) 6 poisoned javelins (20, 6, D:6) 21 stones (24, 35, D:6) a +0 mace (30, 1, D:6) a +0 scale mail (30, 44, D:6) a +0 dagger a +0 robe (34, 2, D:6) a +0 robe a +0 dagger (36, 2, D:6) a +0 leather armour (36, 3, D:6) a +0 short sword (37, 1, D:6) a +0 robe a +0 dagger (37, 2, D:6) a +0 robe a +1 dagger of speed (37, 3, D:6) a +0 hand axe (38, 3, D:6) a +0 short sword a +0 chain mail a +0 long sword a +0 leather armour a +0 morningstar (38, 4, D:6) a scroll of noise (38, 5, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Estred's Distillery a potion of lignification (33 gold) a potion of ambrosia (88 gold) a potion of cancellation (88 gold) a potion of magic (88 gold) a potion of resistance (110 gold) a potion of berserk rage (55 gold) a potion of mutation (88 gold) a potion of curing (33 gold) 2 potions of curing (66 gold) a potion of might (44 gold) [Shop] Dongy's Jewellery Shop the ring "Uheunk" {Fire Int+4} (444 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. a cursed ring of teleportation (49 gold) an uncursed ring of resist corrosion (220 gold) a +5 ring of evasion (605 gold) an uncursed ring of wizardry (330 gold) a +3 ring of evasion (231 gold) an uncursed ring of protection from magic (275 gold) [Shop] Togim's Distillery a potion of degeneration (16 gold) a potion of curing (48 gold) a potion of heal wounds (80 gold) a potion of ambrosia (128 gold) a potion of cancellation (128 gold) a potion of might (64 gold) 2 potions of heal wounds (160 gold) a potion of lignification (48 gold) [Shop] Qowa's Gadget Emporium a wand of iceblast (4) (88 gold) a sack of spiders (220 gold) a wand of flame (15) (93 gold) a wand of flame (29) (170 gold) a lightning rod (4/4) (440 gold) a crystal ball of energy (220 gold) a wand of iceblast (7) (121 gold) a wand of polymorph (11) (143 gold) a phantom mirror (330 gold) [Shop] Gynuc's Armour Shoppe the +1 robe "Italoheg" {Str+9 Int+2 Dex+6 Slay-4} (379 gold) It affects your strength (+9). It affects your intelligence (+2). It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-4). the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (480 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 leather armour (24 gold) the cursed +1 scale mail of Siupear {*Slow rElec rPois} (223 gold) It insulates you from electricity. It protects you from poison. It may slow you when you take damage. It has a curse placed upon it. a +4 ring mail of cold resistance (372 gold) a +0 leather armour (24 gold) a +2 leather armour of cold resistance (228 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +3 plate armour of magic resistance (540 gold) a +0 leather armour (24 gold) (0, 0, D:7) 13 arrows (2, 41, D:7) a +3 mace of protection (6, 14, D:7) a +0 hand axe (13, 27, D:7) a +0 war axe (16, 11, D:7) a poisoned needle (19, -8, D:7) 21 stones (19, 7, D:7) a +0 short sword a +0 blowgun 6 poisoned needles (21, 9, D:7) 3 poisoned needles (21, 10, D:7) a +2 dagger of speed a +0 club (23, 10, D:7) 24 arrows (23, 17, D:7) 23 stones (28, 17, D:7) 20 stones (37, 30, D:7) 11 poisoned needles (40, 27, D:7) a +0 dagger (40, 28, D:7) a +0 flail a +0 dagger (41, 27, D:7) a +0 club (42, 17, D:7) a +0 large shield (42, 25, D:7) a +0 chain mail a +0 short sword (42, 26, D:7) a cursed +0 robe a +0 dagger (42, 28, D:7) a +0 leather armour a +0 club (44, 28, D:7) a +0 shield Level 8 of the Dungeon (0, 0, D:8) 27 bolts (13, 13, D:8) 13 arrows (19, 47, D:8) 8 stones (21, 21, D:8) a +0 war axe (27, 40, D:8) a +0 dagger a +0 robe (27, 41, D:8) a +0 mace a +0 mace (28, 15, D:8) 20 bolts (28, 41, D:8) a +0 leather armour (35, 10, D:8) a +0 robe (37, 35, D:8) 20 stones (38, 35, D:8) 20 stones (39, 40, D:8) a +0 flail (40, -1, D:8) 25 arrows (44, 22, D:8) a scroll of noise (48, 33, D:8) 22 stones (50, 28, D:8) a +0 falchion (51, 5, D:8) a +0 shortbow 15 arrows (52, 7, D:8) an arrow (53, 7, D:8) 2 arrows (55, 7, D:8) 17 bolts (55, 23, D:8) a +0 whip (56, 17, D:8) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (56, 18, D:8) a +0 hand axe (59, 29, D:8) 18 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant spiked club (6, -2, D:9) a +0 war axe a +0 giant club a +0 robe of magic resistance (9, -7, D:9) 26 bolts (12, 6, D:9) a +0 ring mail (18, 23, D:9) 17 stones (19, -13, D:9) 20 stones (19, -11, D:9) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (19, -10, D:9) a +0 hand axe (24, 2, D:9) a cursed staff of conjuration (29, -8, D:9) a +0 scale mail (39, 0, D:9) a +0 leather armour (46, 22, D:9) a +1 dagger of holy wrath (47, -1, D:9) a +0 giant club (51, 2, D:9) 18 stones (52, 19, D:9) a +0 short sword (53, 13, D:9) a +0 war axe a +0 ring mail a scroll of amnesia (53, 16, D:9) a +0 blowgun 5 poisoned needles (53, 17, D:9) a +0 dagger (53, 18, D:9) a +0 dagger (54, 17, D:9) a poisoned needle 4 stones (54, 18, D:9) a +0 short sword (55, 16, D:9) a poisoned needle (56, 27, D:9) a +0 falchion a +0 leather armour (57, 28, D:9) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (58, 10, D:9) 13 stones (61, 17, D:9) a +0 giant club (67, 42, D:9) 19 stones Level 10 of the Dungeon [Shop] Hyg Radd's Weapon Boutique the +12 Vampire's Tooth {vamp} (900 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. a +0 mace (45 gold) 3 tomahawks of returning (45 gold) a +0 shortbow (45 gold) a +2 long sword of electrocution (310 gold) a +0 war axe (52 gold) a +0 glaive of flaming (205 gold) a +0 mace (45 gold) a +0 falchion (45 gold) a +0 war axe of flaming (124 gold) the +4 quarterstaff of Reason {venom, rElec rN+ Stlth-} (624 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. 4 needles of confusion (30 gold) (0, 0, D:10) 21 arrows (4, -18, D:10) a +0 dagger a +0 leather armour (5, -18, D:10) a +0 hand axe of electrocution (5, -17, D:10) a +0 dagger a +0 robe (6, -19, D:10) 24 arrows (16, -11, D:10) a +0 giant club (17, -6, D:10) a +0 spear (18, -6, D:10) a cursed +0 spear a +0 scale mail (19, -43, D:10) 15 poisoned needles (19, -6, D:10) a +1 shortbow of flaming 10 arrows (19, -5, D:10) a +0 club (19, -4, D:10) an arrow (20, -6, D:10) a throwing net (34, -6, D:10) a +1 vampiric trident (35, -5, D:10) a +0 dagger a +0 robe (38, -1, D:10) a +0 ring mail (39, -2, D:10) a stone (41, 2, D:10) a +0 short sword a kobold corpse (skeletalised by now) (46, -12, D:10) a porcupine corpse (49, -20, D:10) 11 bolts Level 11 of the Dungeon (0, 0, D:11) a ration (32, -21, D:11) 15 stones (37, -26, D:11) 18 arrows