newuser Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 14, D:1) a +0 club (10, 19, D:1) a +0 short sword (16, 22, D:1) a +0 ring mail (20, 30, D:1) a +1 hunting sling of velocity (27, 12, D:1) 22 sling bullets (28, 12, D:1) a +0 leather armour (32, -10, D:1) a +0 leather armour (39, 21, D:1) a +0 spear (49, 12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder corpse (4, 6, D:2) a bat corpse (5, -19, D:2) a +0 club (8, -3, D:2) a +0 club (9, -3, D:2) a +0 short sword (19, -22, D:2) a +0 dagger a goblin skeleton (20, -17, D:2) 10 gold pieces (20, -16, D:2) a +0 scale mail (20, -15, D:2) the +4 hand crossbow "Felux" {freeze, MR++ Stlth-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It makes you less stealthy. (20, -14, D:2) 7 gold pieces (20, -13, D:2) an uncursed staff of cold (20, -12, D:2) a +0 quarterstaff (20, -11, D:2) 6 gold pieces (21, -16, D:2) the +2 robe of Xauner {rElec rF+++ rC- Str-3} It affects your strength (-3). It renders you almost immune to fire. It makes you vulnerable to cold. It insulates you from electricity. (21, -12, D:2) 15 gold pieces (22, -8, D:2) a +0 robe