nezrel Level 1 of the Dungeon (7, -37, D:1) a +0 short sword a +0 animal skin a +0 helmet a +0 club (8, -38, D:1) a +0 whip a +0 dagger (9, -37, D:1) a +0 dagger a +0 dagger (10, -3, D:1) a cursed +0 whip (13, -27, D:1) a +0 club (28, 7, D:1) a +0 leather armour (29, -29, D:1) a +0 hunting sling (29, -18, D:1) a +0 robe (29, 4, D:1) a +0 dagger (33, 1, D:1) a +0 hunting sling (35, -13, D:1) a +0 robe (36, -7, D:1) 16 stones (39, -41, D:1) 15 bolts (41, -9, D:1) a +0 whip (45, -38, D:1) a +0 dagger (51, 3, D:1) a +0 club (52, -13, D:1) 17 sling bullets (59, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 14 stones (4, 7, D:2) 18 arrows (4, 14, D:2) 9 poisoned needles (9, 1, D:2) a +0 club a +0 hunting sling 27 stones (10, 2, D:2) a +0 club (11, 25, D:2) a +0 robe (12, 25, D:2) a +0 ring mail (12, 26, D:2) a +0 dagger (17, -1, D:2) a +0 ring mail (17, 23, D:2) a +0 rapier (26, 7, D:2) a +0 flail (27, 11, D:2) a +0 robe (32, 8, D:2) a +0 ring mail (34, 15, D:2) a +0 mace (41, 12, D:2) 12 arrows (41, 21, D:2) a +0 whip (43, 13, D:2) a cursed +0 dagger (48, 20, D:2) 24 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 2, D:3) a +0 scale mail (6, 2, D:3) a +0 club (10, 3, D:3) a +0 hand axe (10, 25, D:3) a +0 chain mail (11, 24, D:3) a +0 dagger (13, -11, D:3) 18 stones (16, 31, D:3) 20 sling bullets (17, 23, D:3) a +0 ring mail (19, 0, D:3) 6 needles of confusion (22, -21, D:3) 14 arrows (23, 0, D:3) 13 bolts (25, 8, D:3) a +0 spear (42, -10, D:3) a +0 dagger 4 tomahawks of dispersal a +0 dagger a +0 dagger (43, -10, D:3) a +0 trident a cursed +0 ring mail (44, -12, D:3) a +0 ring mail (44, -11, D:3) a +0 club a +0 plate armour (45, 13, D:3) a +2 trident of freezing a cursed +0 ring mail (51, -8, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon [Shop] Myampon's Jewellery Shoppe an uncursed ring of poison resistance (220 gold) the ring of Mumpe {*Drain rPois Int+3 Slay+4 SInv} (1035 gold) [ring of slaying] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from poison. It lets you see invisible. It causes draining when unequipped. an uncursed ring of positive energy (220 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of magical power (220 gold) an uncursed amulet of faith (440 gold) a +4 ring of protection (396 gold) a +5 ring of intelligence (453 gold) a cursed ring of teleportation (49 gold) the ring of the Original Sin {Ice +Fly} (375 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It lets you fly. a +5 ring of protection (605 gold) an uncursed ring of stealth (192 gold) (0, 0, D:4) a cursed -2 dagger (4, -24, D:4) 15 bolts (5, 1, D:4) 16 bolts (14, -3, D:4) a +0 mace (14, -2, D:4) a +0 short sword a +0 scale mail (15, -3, D:4) a +0 whip (15, -2, D:4) a +2 flail of holy wrath (23, 6, D:4) a +0 dagger a +0 robe (24, -9, D:4) 20 arrows (25, 6, D:4) a +0 rapier (26, -23, D:4) a +0 hand axe (26, 0, D:4) a +0 whip (33, 3, D:4) a +0 pair of gloves a +0 chain mail a +0 scale mail (37, 2, D:4) 12 bolts (38, -20, D:4) a +0 dagger (50, -3, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, 13, D:5) a +0 dagger a +0 animal skin (6, -3, D:5) 27 stones (8, -3, D:5) a +0 scale mail (11, 2, D:5) a +0 whip (12, 38, D:5) a +1 centaur barding (14, 29, D:5) 21 stones (19, 10, D:5) a +0 pair of gloves (19, 21, D:5) a +0 dagger (26, -7, D:5) a +0 whip (32, 22, D:5) 15 sling bullets (41, -2, D:5) a +0 scimitar a +0 plate armour (42, 35, D:5) a +0 hand axe 24 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, 15, D:6) a +0 mace a +0 ring mail (7, 1, D:6) a +0 dagger a +0 robe (11, 20, D:6) an arrow (12, 20, D:6) a +0 shortbow 12 arrows (18, -4, D:6) a +0 falchion a +0 ring mail (19, -4, D:6) a +0 scimitar a +0 plate armour (25, -1, D:6) 28 stones (25, 10, D:6) a +0 leather armour (53, 3, D:6) 14 sling bullets Level 7 of the Dungeon (0, 0, D:7) 19 stones (4, -18, D:7) 23 stones (8, 4, D:7) a +0 whip a +0 leather armour a cursed +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 leather armour (9, -13, D:7) a +2 whip of flaming a +0 robe a cursed +0 animal skin a +0 animal skin (21, -14, D:7) an uncursed staff of conjuration (27, -26, D:7) a +2 leather armour of fire resistance (37, 12, D:7) a cursed +3 war axe a cursed +0 robe a +0 long sword a +0 robe a cursed +2 battleaxe a +0 robe (38, 12, D:7) a +0 spear a +0 robe (42, -27, D:7) a cursed +0 robe (42, 7, D:7) a +0 leather armour (43, -9, D:7) 15 arrows (43, 22, D:7) a +0 giant club (45, 23, D:7) an uncursed staff of air Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 ring mail (10, -3, D:8) a +0 animal skin a +0 hunting sling a +0 animal skin (10, -2, D:8) a +0 club a cursed +0 animal skin (11, -3, D:8) a +0 club a +0 animal skin (14, 2, D:8) 10 poisoned needles (15, -36, D:8) a +0 robe (15, -3, D:8) a +2 mace a +0 robe a +0 robe (15, -1, D:8) a cursed +0 battleaxe a +0 robe (16, -1, D:8) a +0 robe (17, 2, D:8) a cursed +0 short sword a +0 robe (25, -44, D:8) a +0 club (25, -42, D:8) a +0 short sword (41, -31, D:8) a +0 war axe (42, -32, D:8) a cursed -2 ring of strength a +0 hand crossbow Level 9 of the Dungeon [Shop] Rown's Weapon Shop 5 tomahawks (32 gold) a +0 hunting sling (19 gold) a +0 hunting sling (19 gold) a +2 halberd of flaming (249 gold) a +0 club (13 gold) a +0 dagger (26 gold) a +0 great sword (84 gold) a +0 club (13 gold) the cursed +1 rapier of the Goat {freeze, +Blink MP+9} (301 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). It lets you blink. It has a curse placed upon it. a +0 war axe (45 gold) 26 stones (33 gold) a +0 glaive (84 gold) a +0 longbow (58 gold) (0, 0, D:9) a +0 dagger a +0 robe (1, -1, D:9) a +0 dagger (1, 0, D:9) a +0 dagger a cursed -2 robe (10, 27, D:9) a +0 short sword a +0 whip (11, 27, D:9) a +0 club a +0 whip (12, 27, D:9) a +0 club (13, 27, D:9) a +0 club a +0 club (20, 23, D:9) a +0 chain mail (22, 8, D:9) a +0 mace a +0 leather armour (23, 8, D:9) a +0 falchion a +0 dagger a +0 robe a +0 short sword (24, 10, D:9) a cursed -3 giant club (24, 11, D:9) a +0 hand axe (24, 12, D:9) a +0 flail a +0 leather armour (26, 8, D:9) 9 arrows (27, 14, D:9) a +0 dagger a +0 blowgun 9 poisoned needles (28, 18, D:9) a +0 short sword a +0 robe (30, 15, D:9) a +0 halberd (32, 15, D:9) a +0 scale mail (36, 6, D:9) an arrow (37, 4, D:9) a +0 shortbow 24 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (15, -11, D:10) a +0 flail of crushing (18, -11, D:10) a +0 rapier (20, -14, D:10) 24 bolts (29, 14, D:10) a +0 ring mail (35, -15, D:10) a +0 chain mail (42, 8, D:10) a cursed +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 giant spiked club (11, -14, D:11) a +0 ring mail (12, -14, D:11) a +0 dagger a +0 robe (12, -13, D:11) a +0 mace (13, -14, D:11) a +0 dagger a +0 robe (21, 15, D:11) a +0 quarterstaff (25, 7, D:11) a cursed -1 dagger a +0 leather armour a +0 flail a +0 leather armour (27, 7, D:11) a +0 dagger a +0 robe (30, -28, D:11) a +0 giant club (30, -14, D:11) a cursed -3 giant spiked club (39, 16, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) an uncursed ring of wizardry (8, 33, D:12) a troll hide (11, -8, D:12) a +0 giant club a +0 giant club (13, -5, D:12) a +0 plate armour (14, -6, D:12) a +0 quarterstaff (30, 3, D:12) a +0 trident (52, -7, D:12) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 26 arrows (2, -12, Lair:1) a +0 short sword (10, 29, Lair:1) a river rat corpse (10, 39, Lair:1) a +0 scimitar (11, 28, Lair:1) a river rat corpse a river rat corpse (skeletalised by now) (12, -16, Lair:1) a +0 scale mail (18, 26, Lair:1) a river rat corpse (35, 33, Lair:1) 17 sling bullets (40, 14, Lair:1) a blink frog corpse