nht Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club 29 stones (-18, 2, D:1) 22 arrows (-28, 4, D:1) a +0,+0 dagger (-9, 4, D:1) a +0,+0 club (13, 7, D:1) a dart (8, 8, D:1) a +0,+0 dagger (32, 10, D:1) a +0,+2 whip (-20, 11, D:1) 16 darts (14, 12, D:1) a +0,+0 short sword (30, 14, D:1) 10 poisoned needles (-14, 15, D:1) a +0,+0 club (-30, 16, D:1) a +0,+0 club (-16, 20, D:1) a +0,+0 club (30, 23, D:1) a +0,+0 club (-26, 25, D:1) 16 stones (7, 31, D:1) a +0,+0 dagger (23, 39, D:1) a +3,+2 spear Level 2 of the Dungeon (0, 0, D:2) a giant gecko corpse (skeletalised by now) (10, 5, D:2) a bat corpse (skeletalised by now) (-3, 6, D:2) 16 bolts (1, 8, D:2) a +0,+0 club (-18, 13, D:2) 21 arrows (-17, 15, D:2) 18 sling bullets (27, 24, D:2) a +2 ring mail (38, 30, D:2) a +0,+0 whip (-1, 37, D:2) a +0,+0 dagger (2, 38, D:2) a +2,+0 whip of electrocution a +0 robe (28, 39, D:2) a giant mite corpse (-20, 40, D:2) a rat corpse (skeletalised by now) (-11, 40, D:2) 23 stones (20, 46, D:2) 18 poisoned needles Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of fire (-6, 11, D:3) a +0 robe (-12, 12, D:3) a jackal corpse (-9, 17, D:3) 25 bolts (-16, 20, D:3) a +0 robe