nht Level 1 of the Dungeon (20, 6, D:1) a +0 leather armour (35, 9, D:1) a +0,+0 dagger (15, 11, D:1) a dart (16, 11, D:1) a cursed +0,-2 spear (28, 11, D:1) 13 sling bullets (13, 15, D:1) a +0,+0 club 2 darts (40, 17, D:1) a +0,+0 club (27, 18, D:1) 23 darts (50, 21, D:1) a +0,+2 hand axe (41, 24, D:1) a +0,+0 club (7, 27, D:1) 21 poisoned arrows (8, 31, D:1) 14 darts (32, 33, D:1) a +0,+0 club (-1, 34, D:1) 2 javelins (-4, 35, D:1) a +0,+0 club 4 javelins a +1 scale mail (30, 35, D:1) a +0,+0 club (11, 44, D:1) a +0,+0 club (23, 46, D:1) 22 bolts (27, 48, D:1) 2 darts (29, 48, D:1) a dart (33, 48, D:1) a cursed -3,-1 short sword Level 2 of the Dungeon (0, 0, D:2) a scroll of magic mapping (8, 0, D:2) a rotting jackal corpse (9, 2, D:2) a rotting jackal corpse (-24, 7, D:2) a bat corpse (skeletalised by now) (19, 7, D:2) a cursed -1,-3 club a hobgoblin corpse (skeletalised by now) (31, 7, D:2) a bat corpse (skeletalised by now) (-14, 25, D:2) a +0,+0 club a goblin corpse (skeletalised by now) (5, 30, D:2) 23 bolts (5, 42, D:2) a scroll of identify (-2, 47, D:2) a quokka corpse (0, 48, D:2) a +0,+0 club (2, 52, D:2) a +1,+1 hand axe of venom (unseen)