nht Level 1 of the Dungeon (0, 0, D:1) a +0,+0 whip (-38, 1, D:1) a +0,+0 club (-22, 1, D:1) a +0,+0 dagger (-8, 14, D:1) 16 arrows of flame (-35, 24, D:1) a +0,+0 club (-6, 24, D:1) a +0,+0 hand axe (2, 26, D:1) a +0,+0 short sword a +0 robe (1, 30, D:1) a +0,+0 club (-30, 32, D:1) 26 arrows (2, 32, D:1) a +0,+2 dagger (-25, 38, D:1) a +0,+0 club (-52, 40, D:1) a +0,+0 short sword (-36, 43, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 dagger (41, 12, D:2) a +0,+0 dagger (4, 18, D:2) 22 sling bullets (-7, 26, D:2) a rotting rat corpse (16, 29, D:2) a cursed +0,+0 hand axe (-10, 32, D:2) a +0,+0 hand axe (24, 32, D:2) a bat skeleton (25, 32, D:2) a +0,+0 club a rotting hobgoblin corpse (6, 34, D:2) a +1 chain mail (25, 34, D:2) a giant newt skeleton (7, 37, D:2) a jackal skeleton (10, 37, D:2) a +0,+0 club (7, 38, D:2) a jackal skeleton (-5, 41, D:2) a goblin corpse (skeletalised by now) (-4, 41, D:2) a bat corpse (skeletalised by now) (2, 46, D:2) 13 bolts (24, 46, D:2) a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant weapon II (1, 6, D:3) an uncursed amulet of resist corrosion (-4, 13, D:3) a bat skeleton