nht Level 1 of the Dungeon (-8, 1, D:1) 22 stones (17, 1, D:1) a +0,+0 sling (-24, 14, D:1) a +0,+0 club (4, 16, D:1) a +0,+0 club (22, 17, D:1) a +0,+0 short sword (-22, 21, D:1) 10 stones a +0 chain mail (-2, 24, D:1) a +0,+0 club (20, 25, D:1) 29 arrows (19, 33, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) 13 stones (-15, 3, D:2) a +0 leather armour (-1, 3, D:2) 27 bolts (7, 4, D:2) a giant mite corpse (rotten by now) (-19, 9, D:2) a +1,+2 hammer of protection (-44, 10, D:2) a +0,+0 dagger a kobold corpse (skeletalised by now) (-20, 12, D:2) a throwing net (-13, 12, D:2) a +0,+0 club a rotting kobold corpse (-29, 17, D:2) a +0,+0 short sword (-21, 17, D:2) a large rock (-21, 18, D:2) a large rock (-21, 19, D:2) a large rock (-21, 20, D:2) a large rock (-34, 21, D:2) 13 stones (-21, 21, D:2) a large rock (-4, 21, D:2) a cursed -3,-2 dagger (-17, 24, D:2) a bat skeleton (-32, 28, D:2) a +0,+0 short sword (-28, 31, D:2) a hobgoblin corpse (skeletalised by now) (-23, 31, D:2) a +0 leather armour (-43, 35, D:2) a rotting adder corpse (-54, 36, D:2) a +0 plate armour (-37, 42, D:2) a +2,+1 sling of flame (-39, 43, D:2) an adder corpse (skeletalised by now) (-46, 53, D:2) a cursed +0 ring mail