Dungeon Crawl Stone Soup version 0.15-a0-1723-gae8f746 (console) character file. 7 nht the Ruffian (level 2, 0/23 HPs) Began as a Hill Orc Transmuter on June 26, 2014. Slain by a jackal (1 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:21 (76 turns). nht the Ruffian (Hill Orc Transmuter) Turns: 76, Time: 00:00:21 HP 0/23 AC 2 Str 12 XL: 2 Next: 4% MP 3/3 EV 12 Int 11 God: Gold 0 SH 0 Dex 9 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . c - +0 robe rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: clumsy 1, deterioration 1, dopey 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 12 arrows Armour c - a +0 robe (worn) Comestibles a - a meat ration Books d - a book of Changes Spells Type Level *Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 Spider Form Transmutation/Poison 3 Ice Form Ice/Transmutation 4 Blade Hands Transmutation 5 Skills: - Level 1.2 Fighting - Level 1.5 Dodging + Level 3.9 Unarmed Combat - Level 1.5 Spellcasting - Level 1.3 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 21% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are clumsy. (Dex -2) Your body is slowly deteriorating. You are dopey. (Int -2) Message History You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You have reached level 2! You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. Your punch misses the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... ▒· ▒▒···[·▒ ▒·▒▒▒·····▒▒ ··········▒▒ · ▒·········▒▒▒▒····· ◼·········'········ ▒·········▒▒▒▒···▒· ▒·······▒▒▒ ▒ ▒▒········▒ ▒▒···▒▒▒@▒ ▒··▒ ▒h▒ ▒·· ▒·▒ ··· ··$ ▒ ▒·· ▒··▒ ···▒ ···· ▒▒· You could see a jackal. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) 2 bats (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | nht, the Hill Orc Transmuter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 61 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of mutation] 61 | D:1 | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 61 | D:1 | Gained mutation: Your body is slowly deteriorating. [potion of mutation] 72 | D:1 | Reached XP level 2. HP: 1/23 MP: 3/3 76 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 37 Use: Potion || 1