Dungeon Crawl Stone Soup version 0.24-a0-693-g39a19ac0f1 (console) character file. Game seed: 2442266118239062777, levelgen mode: deterministic 12 nht the Vexing (level 2, 17/19 HPs) Began as a Vampire Enchanter on Sept 28, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (159 turns). nht the Vexing (Vampire Enchanter) Turns: 159, Time: 00:00:38 Health: 17/19 AC: 2 Str: 7 XL: 2 Next: 20% Magic: 5/5 EV: 12 Int: 17 God: Gold: 14 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} Skills: * Level 2.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 N/A Tukima's Dance Hex ###..... 9% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 11% 2 N/A Dazzling Spray Conj/Hex #..... 22% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Found a stone staircase leading down. There is a stone staircase leading down here. Found an escape hatch in the floor. No target in view! A kobold comes into view. It is wielding a +0 whip. Found 6 gold pieces. The helpless kobold fails to defend itself. You impale the kobold!! You kill the kobold! Things that are here: a +0 whip; a kobold corpse You now have 14 gold pieces (gained 6). A rat comes into view. A bat comes into view. The rat barely misses you. You hit the rat. You kill the rat! The bat hits you. You barely miss the bat. The bat closely misses you. x2; The bat hits you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ████.███.█████ █.█.██ ███.██ ██.█.█ ██.█..█ █.█...█ █...██ ██.██ █@█ █b█ █.█ █.█ █.█ █.. ███ You could see a bat. Vanquished Creatures An ooze (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nht the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 60 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 159 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.7 Action || total -------------------------++------- Melee: Dagger || 22 Bite || 1 Stab: Sleeping || 3 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------