nht Level 1 of the Dungeon (9, -17, D:1) a +0 dagger (14, -29, D:1) a stone (14, -28, D:1) a stone (14, -24, D:1) a +0 whip (22, -6, D:1) a +0 chain mail (27, -29, D:1) a +0 club (29, -29, D:1) a +0 short sword (39, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 7 arrows (10, -7, D:2) a +0 hand axe a +0 scale mail a +0 club (12, -10, D:2) a +0 centaur barding (12, 1, D:2) a +0 club (15, -4, D:2) a +0 short sword (16, -1, D:2) a cursed -3 whip (24, 27, D:2) 18 sling bullets (26, 8, D:2) a cursed +0 robe (34, 10, D:2) a +0 club (38, 29, D:2) a +0 mace (41, 26, D:2) 16 stones (42, 6, D:2) a +0 trident (43, 23, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, -5, D:3) a +4 short sword of freezing a +0 ring mail a +0 dagger a +0 robe (16, 5, D:3) a +1 morningstar of holy wrath a +0 ring mail a +1 dagger of freezing a +0 club a +4 scale mail a +0 dagger a +0 chain mail (24, 24, D:3) 10 stones (26, 24, D:3) a +0 dagger (30, 1, D:3) a +0 hunting sling 25 stones (33, 1, D:3) a stone (34, 2, D:3) a stone (35, 6, D:3) 16 stones (38, 8, D:3) 14 sling bullets (39, -12, D:3) a +0 flail (45, 14, D:3) 19 arrows (48, 28, D:3) a +0 club (50, 27, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 10, D:4) a +0 ring mail (13, 45, D:4) the +6 mace "Calopaimm" {vamp, Dex+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+6). (16, 19, D:4) a +0 dagger a +0 robe (16, 20, D:4) a +0 short sword (16, 21, D:4) a +0 short sword a cursed -2 leather armour (30, 34, D:4) a +0 giant club (32, 19, D:4) a +0 cloak (32, 40, D:4) a +0 centaur barding (36, 22, D:4) a +0 short sword (37, 23, D:4) a +0 scale mail (42, 9, D:4) 13 stones (56, 39, D:4) a +0 flail a +0 robe Level 5 of the Dungeon [Shop] Vufet's Gadget Boutique a sack of spiders (240 gold) a wand of digging (9) (312 gold) a sack of spiders (240 gold) a wand of flame (15) (102 gold) a phantom mirror (360 gold) a wand of iceblast (8) (144 gold) a wand of flame (15) (102 gold) a wand of polymorph (6) (96 gold) a wand of enslavement (8) (120 gold) a crystal ball of energy (240 gold) a box of beasts (240 gold) (0, 0, D:5) a +5 ring of intelligence (2, 16, D:5) 17 arrows (4, 3, D:5) 19 bolts (9, 14, D:5) 17 stones (10, -17, D:5) 20 sling bullets (10, 4, D:5) 21 sling bullets (20, -20, D:5) 16 stones (31, 15, D:5) 21 arrows (33, -14, D:5) 9 bolts (46, 1, D:5) a +0 leather armour (49, 0, D:5) 20 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (0, 10, D:6) a +0 flail (1, 2, D:6) a +0 chain mail (4, -2, D:6) a +0 ring mail (13, -20, D:6) a +0 robe (13, 6, D:6) a +0 flail (26, 0, D:6) a +0 whip (27, -18, D:6) 19 stones (34, -22, D:6) a +0 halberd (35, 12, D:6) 18 stones (35, 13, D:6) a +0 club a cursed +0 ring mail a +0 trident (36, 13, D:6) a +0 club (37, 13, D:6) a +0 flail a +0 robe (37, 15, D:6) a +0 dagger a +0 robe (41, -11, D:6) 13 stones (43, 11, D:6) a +0 giant spiked club (48, -20, D:6) a cursed -2 dagger a +0 robe (49, -19, D:6) a +0 dagger a +0 robe a +0 hand axe (51, -20, D:6) a +0 club a +0 leather armour (60, 28, D:6) 17 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 trident (2, 9, D:7) 23 sling bullets (3, -17, D:7) 13 stones (6, 10, D:7) a +0 dagger (17, 8, D:7) 25 stones (24, -13, D:7) 18 stones (32, -6, D:7) a +0 battleaxe a +0 chain mail (32, -5, D:7) a +2 whip of freezing a +0 robe (33, -19, D:7) 14 arrows (52, -23, D:7) 2 stones (52, -18, D:7) a +0 whip (53, -18, D:7) a +0 club 4 stones (53, -13, D:7) a +0 short sword (53, -5, D:7) a +0 club (59, -18, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (2, 30, D:8) a +3 rapier of distortion 3 sling bullets (3, 32, D:8) a +0 hunting sling a +0 quarterstaff 13 sling bullets a +0 leather armour (9, 6, D:8) 16 sling bullets (18, 9, D:8) a +0 shortbow 14 arrows (19, 20, D:8) a +0 ring mail a +0 pair of gloves (20, 11, D:8) an arrow (21, 12, D:8) 2 arrows (22, 13, D:8) 2 arrows (23, 14, D:8) 2 arrows (24, 12, D:8) a +0 quarterstaff (24, 15, D:8) an arrow (25, 16, D:8) an arrow (28, 4, D:8) a +0 giant club (28, 36, D:8) a +0 dagger a +0 robe (31, 26, D:8) a +0 hunting sling (31, 32, D:8) a +0 hand axe a +0 battleaxe of venom a cursed +0 plate armour (32, 4, D:8) a +0 ring mail (32, 32, D:8) a +0 dagger a +0 dagger a +0 robe a +0 club (40, 26, D:8) a +1 whip of venom (41, 23, D:8) 22 arrows Level 9 of the Dungeon [Shop] Kimpolim's Armour Shop a +2 plate armour of magic resistance (640 gold) a +0 pair of gloves (72 gold) a +0 centaur barding (368 gold) a +2 pair of gloves (264 gold) a cursed -1 chain mail (1 gold) a +0 ring mail (64 gold) a cursed +0 plate armour (320 gold) a +0 scale mail (64 gold) a +0 plate armour (368 gold) the +0 leather armour "Letecolo" {MR- Str+7} (312 gold) It affects your strength (+7). It affects your resistance to hostile enchantments. (0, 0, D:9) a +0 chain mail (2, -20, D:9) a +0 leather armour (6, -22, D:9) +0 steam dragon scales (7, -13, D:9) a +2 dagger of venom a +0 robe (7, 3, D:9) 31 sling bullets (8, -21, D:9) a +0 hand axe a +0 leather armour (8, -14, D:9) a +0 vampiric scimitar a +0 plate armour a +0 club (9, -21, D:9) a +0 robe (11, -11, D:9) a cursed +0 plate armour (14, -30, D:9) a +0 giant spiked club a +2 robe (17, -26, D:9) a +0 hand axe a +0 leather armour (17, -25, D:9) a +0 flail a +0 flail (17, -23, D:9) a +0 dagger a +0 robe (25, -31, D:9) a +0 club a +0 scale mail (28, -16, D:9) a +0 leather armour (29, -9, D:9) a +0 club a +0 chain mail (30, -9, D:9) a +0 battleaxe a cursed -1 chain mail (31, -8, D:9) a +0 short sword the +0 plate armour "Vyhets" {rF+ MR+} It protects you from fire. It affects your resistance to hostile enchantments. (33, -16, D:9) a +0 robe (34, -40, D:9) a +0 hand axe a +0 animal skin (37, -37, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 15 stones (9, 4, D:10) 2 potions of degeneration (13, -40, D:10) 14 arrows (15, -19, D:10) 25 arrows (22, 4, D:10) a cursed +0 leather armour (25, -32, D:10) 11 stones (25, -21, D:10) a +0 robe (26, -22, D:10) a +0 spear a +0 scale mail a +2 shield (27, -35, D:10) a +2 short sword of speed (27, -22, D:10) a +0 falchion a +1 trident of flaming a +0 ring mail a cursed -2 buckler a +0 spear a +0 scale mail a +0 buckler a +0 dagger a +0 leather armour a +0 trident a +0 ring mail a +0 club a +0 short sword a +0 plate armour a +0 giant club a +0 dagger 5 stones a +0 mace (28, -22, D:10) a cursed -3 club a +0 leather armour a +0 short sword a +0 plate armour a +0 club a +0 flail a +0 plate armour a +0 mace a +0 chain mail a +0 glaive a +0 plate armour (28, -20, D:10) a +0 war axe a +0 leather armour a +0 dagger a +0 robe (29, -3, D:10) a +0 giant spiked club a +0 giant spiked club (30, -20, D:10) a +0 dagger a +0 robe (30, -3, D:10) an uncursed staff of fire (31, -19, D:10) a +0 short sword a +0 chain mail (33, -21, D:10) a +0 dagger of holy wrath a +0 robe (36, -32, D:10) a +0 robe (36, -28, D:10) a +0 trident a +0 plate armour (39, -47, D:10) a +0 war axe (39, -40, D:10) an uncursed staff of cold a +2 robe of cold resistance (45, -51, D:10) a +0 buckler (45, -48, D:10) a cursed -2 leather armour (49, 3, D:10) a +0 buckler (52, -4, D:10) a +0 leather armour (60, -29, D:10) a +0 robe Level 11 of the Dungeon (1, 16, D:11) a +0 hand axe a +0 leather armour (1, 17, D:11) a +0 flail a +1 dagger of holy wrath a +0 robe (2, 16, D:11) the +4 trident of Riocwyki {flame, Int+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). a +0 war axe a +0 plate armour (5, 13, D:11) a +0 mace the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a death scarab corpse (3, -25, Gauntlet) the +1 leather armour "Mofaded" {+Inv rC+ MP+9} It protects you from cold. It affects your magic capacity (+9). It lets you turn invisible. (4, -26, Gauntlet) the ring of Fioceon {rF+ rN+} [ring of positive energy] It protects you from fire. It protects you from negative energy. (4, -25, Gauntlet) a fan of gales (4, -12, Gauntlet) a +0 flail (9, -26, Gauntlet) a scroll of enchant weapon (9, -25, Gauntlet) the ring "Roluvvaw" {rN+ Int+2} [ring of positive energy] It affects your intelligence (+2). It protects you from negative energy. (10, -26, Gauntlet) a potion of heal wounds (11, -14, Gauntlet) a scroll of enchant weapon (13, -14, Gauntlet) 20 gold pieces (13, -2, Gauntlet) a +0 hand crossbow (14, -2, Gauntlet) the +10 lajatang of Guile {protect, +Rage MR+ Int+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you go berserk.