nht Level 1 of the Dungeon (0, 0, D:1) 21 stones (2, 5, D:1) a +2 whip of venom (3, 5, D:1) a +0 club (4, -7, D:1) 8 bolts (11, -3, D:1) 22 bolts (20, -7, D:1) 15 stones (29, -8, D:1) a +0 dagger (31, 11, D:1) a +0 whip (31, 24, D:1) a +0 dagger (32, 22, D:1) a +0 robe (37, -4, D:1) a +0 club (40, 19, D:1) 31 stones (48, 9, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -17, D:2) a stone (2, -17, D:2) 19 stones (3, -18, D:2) a stone (3, 4, D:2) a +0 dagger (4, -18, D:2) 2 stones (7, -19, D:2) a +0 dagger a +0 hunting sling 12 stones (7, 42, D:2) 21 stones (8, -19, D:2) a +0 leather armour (12, 39, D:2) a +0 club (30, -17, D:2) 21 poisoned darts (30, -3, D:2) 20 stones (36, 1, D:2) a +0 dagger (39, -12, D:2) a +0 spear (39, -7, D:2) a +0 leather armour (45, 31, D:2) a +0 trident (51, 4, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 3, D:3) a +0 dagger a cursed +0 club a +0 dagger (3, 2, D:3) a +0 dagger (5, 1, D:3) a cursed +0 club a +0 club (12, -2, D:3) a +0 plate armour (12, 1, D:3) a +0 dagger (14, -6, D:3) a +0 dagger (15, -6, D:3) a +0 club a +0 dagger (15, 2, D:3) a +1 dagger of speed (15, 9, D:3) a +0 rapier (17, -10, D:3) a +0 chain mail (18, 10, D:3) a +0 club (23, -4, D:3) 35 bolts (39, -1, D:3) a stone (39, 14, D:3) 14 sling bullets (40, 0, D:3) a +0 flail 19 stones a +0 dagger of speed a +0 dagger a +0 scale mail (40, 2, D:3) a +0 mace a +0 leather armour a +0 club (44, -4, D:3) a +0 ring mail (46, 16, D:3) 2 potions of degeneration (47, 4, D:3) a +0 leather armour (48, -7, D:3) a +0 war axe (48, 4, D:3) a +0 dagger (48, 5, D:3) 2 stones (53, 24, D:3) a +0 mace Level 4 of the Dungeon [Shop] Timouj's Book Shop a book of Power (495 gold) a Young Poisoner's Handbook (440 gold) a book of Misfortune (220 gold) a Necronomicon (1214 gold) a book of Conjurations (330 gold) a book of Frost (385 gold) a book of Changes (275 gold) the Catalogue of Malediction and Lightness (728 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Fulminant Prism Conjuration/Hexes 4 no c - Freezing Cloud Conjuration/Ice/Air 6 no d - Conjure Ball Lightning Conjuration/Air 6 no a book of Minor Magic (220 gold) a book of Changes (275 gold) (0, 0, D:4) a +0 short sword (0, 7, D:4) 20 stones (7, 5, D:4) a +0 giant club (8, -1, D:4) a +0 trident a +0 robe (11, -23, D:4) 28 stones (13, -2, D:4) a +0 rapier (14, -33, D:4) a +0 dagger (23, 0, D:4) a +0 leather armour (25, -31, D:4) a +0 dagger (37, -11, D:4) a +0 robe (56, -1, D:4) a +2 quarterstaff of chaos (57, 2, D:4) a cursed -1 mace Level 5 of the Dungeon [Shop] Ujiarejeg's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (3, 7, D:5) 21 sling bullets (23, -7, D:5) a cursed +0 leather armour (30, 8, D:5) a +0 short sword (30, 37, D:5) a +0 giant club (33, 30, D:5) a +0 hunting sling (44, -15, D:5) a +0 giant club (47, 11, D:5) a +0 dagger a +0 robe (47, 12, D:5) a +1 mace of crushing a +0 scale mail (56, 3, D:5) 24 stones (57, 12, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (8, 2, D:6) a +0 flail 5 boomerangs (10, -7, D:6) an uncursed staff of air (20, -12, D:6) a +0 hand axe (21, -12, D:6) a +0 dagger a +0 short sword a cursed -1 morningstar (24, -27, D:6) a +0 robe (26, -23, D:6) 23 stones (26, -3, D:6) a +0 mace (27, -13, D:6) a +0 ring mail (29, 1, D:6) a scroll of random uselessness (30, -23, D:6) a +0 whip of flaming a +0 robe a +0 leather armour a +0 mace (31, -23, D:6) a +0 club a cursed +0 club (31, -22, D:6) a cursed -1 dagger a +0 whip (42, -34, D:6) a +0 fustibalus Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (4, -3, D:7) a +0 scimitar a +0 plate armour (5, -3, D:7) a +0 trident a +0 scale mail (9, 16, D:7) 16 stones (9, 26, D:7) 2 datura-tipped darts (13, -1, D:7) a +0 long sword of draining (13, 12, D:7) a large rock (13, 13, D:7) 14 stones (14, 16, D:7) 18 stones (14, 25, D:7) a +0 rapier (14, 30, D:7) a cursed -3 war axe (15, 12, D:7) 5 stones (16, 14, D:7) 17 stones (22, 14, D:7) a +0 leather armour (29, 17, D:7) a cursed -1 dagger (30, 18, D:7) 8 stones (30, 20, D:7) a +0 robe a +0 dagger (31, 15, D:7) 14 stones (31, 29, D:7) a scroll of random uselessness (38, 6, D:7) a +0 halberd (38, 7, D:7) a +0 flail a +0 club a +1 whip of venom a +2 vampiric spear a +2 ring mail of fire resistance a +2 shield (41, 31, D:7) 19 stones (45, 1, D:7) a +0 pair of gloves (45, 2, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) 10 stones (10, 11, D:8) a +0 war axe (11, 4, D:8) 22 stones (12, 19, D:8) a +0 chain mail (12, 24, D:8) an uncursed ring of teleportation (18, 15, D:8) a +0 ring mail a +0 falchion (19, 32, D:8) a +0 ring mail (20, 12, D:8) a +0 ring mail (33, 12, D:8) 25 stones (37, 2, D:8) 2 atropa-tipped darts (37, 53, D:8) a +0 leather armour (38, 21, D:8) a +0 giant spiked club (38, 27, D:8) 22 stones (39, 50, D:8) a +0 dagger a cursed +0 club Level 9 of the Dungeon (2, 2, D:9) 17 stones (7, 6, D:9) 15 stones (8, 46, D:9) 32 stones (10, 30, D:9) the +1 leather armour of the Cricket {Str+3} It affects your strength (+3). (16, 30, D:9) a +0 scimitar 7 boomerangs a +0 chain mail (16, 31, D:9) a +0 club a +0 whip (17, 7, D:9) a +5 halberd of pain (25, 5, D:9) a +0 ring mail (25, 19, D:9) a +0 giant spiked club (33, 31, D:9) 27 stones (43, 36, D:9) a +0 club (46, 1, D:9) a +0 whip (50, 29, D:9) a +0 leather armour (53, -3, D:9) 20 stones (58, 1, D:9) a cursed +0 shield (58, 3, D:9) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (1, -6, Lair:1) a +2 trident of flaming (1, 8, Lair:1) 12 stones (8, -2, Lair:1) a +0 hand axe (11, -7, Lair:1) an uncursed staff of air (15, -1, Lair:1) a killer bee corpse (24, 13, Lair:1) a +0 quarterstaff (32, -5, Lair:1) a +0 quarterstaff (34, -3, Lair:1) 6 silver boomerangs (36, 6, Lair:1) a box of beasts (41, -6, Lair:1) a scroll of noise (43, -5, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (5, -3, Lair:2) a cursed -2 naga barding (5, -2, Lair:2) a water moccasin corpse (skeletalised by now) (16, 22, Lair:2) 12 bolts (22, 22, Lair:2) 17 stones (33, 29, Lair:2) a +0 robe