Dungeon Crawl Stone Soup version 0.27-a0-604-g29a88b33a7 (console) character file. Game seed: 2240010881697089154 163 nht the Spear-Bearer (level 5, 7/38 HPs) Began as a Merfolk Gladiator on Mar 12, 2021. Quit the game on level 3 of the Dungeon. The game lasted 00:03:00 (1858 turns). nht the Spear-Bearer (Merfolk Gladiator) Turns: 1858, Time: 00:03:00 Health: 7/38 AC: 4 Str: 14 XL: 5 Next: 44% Magic: 5/5 EV: 13 Int: 8 God: Gold: 98 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 trident rCold + . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn h - ring of protection from cold MPRegen 0.09/turn (no ring) @: no status effects A: amphibious, mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) n - a +0 buckler Jewellery h - a ring of protection from cold (right hand) Scrolls j - a scroll of teleportation {unknown} Potions e - 3 potions of lignification {unknown} f - a potion of resistance {unknown} g - 2 potions of brilliance {unknown} i - a potion of invisibility {unknown} k - a potion of curing {unknown} m - 2 potions of haste {unknown} o - a potion of magic {unknown} p - 2 potions of heal wounds {unknown} Skills: - Level 2.1 Fighting + Level 8.6 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations ((You are quick and stealthy while swimming. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You puncture the gnoll! The gnoll is severely wounded. You reach to attack! The helpless gnoll fails to defend itself. You hit the gnoll. The gnoll is severely wounded. You reach to attack! The helpless gnoll fails to defend itself. You puncture the gnoll! You kill the gnoll! You reach to attack! You puncture the gnoll! The gnoll is severely wounded. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you. You puncture the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 halberd. You reach to attack! You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You reach to attack! You hit the gnoll but do no damage. The gnoll is lightly wounded. You reach to attack! You puncture the gnoll! The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You reach to attack! You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll barely misses you. You reach to attack! You puncture the gnoll! You kill the gnoll! You reach to attack! You hit the gnoll but do no damage. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) █.█ █(█ █.█ █.█ █†█ █.█ █)█ ████ █g█ █..█ █@█ █..█ █.█ █..████.█ █....[..█ █.███████ █ █.█..<█ .. █.█.███.███ █.█........ █.......███ You could see a gnoll. Vanquished Creatures Jessica (D:2) 3 gnolls (D:3) 4 adders (D:2) An ooze (D:2) A worm (D:2) 3 dart slugs 2 leopard geckos A ball python (D:1) 2 giant cockroaches (D:1) 5 goblins A hobgoblin (D:2) 16 jackals (D:1) 6 kobolds 5 bats 5 frilled lizards 4 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nht the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 36 | D:1 | Reached skill level 5 in Polearms 40 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 312 | D:1 | Reached skill level 6 in Polearms 312 | D:1 | Reached XP level 3. HP: 25/27 MP: 3/3 994 | D:2 | Reached skill level 7 in Polearms 994 | D:2 | Reached XP level 4. HP: 24/33 MP: 4/4 1325 | D:2 | Found a broken altar of Ashenzari. 1435 | D:2 | Noticed Jessica 1443 | D:2 | Killed Jessica 1456 | D:2 | Reached skill level 8 in Polearms 1507 | D:2 | Reached XP level 5. HP: 38/38 MP: 5/5 1858 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic D:2: layout_loops_ring, lemuel_round_altar, hex_medium, uniq_jessica D:3: layout_basic, grunt_gozag_breadcrumbs, uniq_purgy Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 7 8 | 8.6 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 113 | 78 || 191 Evoke: Wand | | 21 || 21 Stab: Sleeping | 3 | 1 || 4 Paralysed | | 4 || 4 Petrifying | | 1 || 1 Armor: Leather armour | 19 | 12 || 31 Dodge: Dodged | 63 | 33 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1850 | 1750 | 100 | 0 | 1403 | 3 | 616.7 | Dungeon | 1850 | 1750 | 100 | 0 | 1403 | 3 | 616.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 953 daAuts D:2: 819 daAuts D:3: 78 daAuts