nht Level 1 of the Dungeon [Shop] Xaghyity's Book Shop a book of Cantrips (200 gold) a book of Maledictions (250 gold) a book of Minor Magic (200 gold) a book of Minor Magic (200 gold) the Compendium of Fiery Snow (425 gold) Spells Type Level Known a - Freeze Ice 1 no b - Conjure Flame Conjuration/Fire 3 yes c - Frozen Ramparts Ice 3 no d - Ozocubu's Armour Ice 3 no e - Ice Form Ice/Transmutation 4 yes f - Bolt of Magma Conjuration/Fire/Earth 5 no a book of the Earth (650 gold) a book of Minor Magic (200 gold) a book of Annihilations (1104 gold) a book of Misfortune (200 gold) a manual of Translocations (1104 gold) a book of Alchemy (750 gold) a book of Cantrips (200 gold) (0, 0, D:1) 24 stones (1, -24, D:1) a +0 whip (3, -10, D:1) a +0 short sword (5, -37, D:1) 32 stones (9, -20, D:1) a +0 dagger 5 stones (9, 1, D:1) a +0 dagger (20, 6, D:1) a +0 spear (23, -1, D:1) a +0 leather armour (25, -30, D:1) a +0 short sword (47, -27, D:1) a +0 club (49, -6, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 mace (6, 17, D:2) 26 stones (10, 9, D:2) a +0 dagger (11, 9, D:2) a +0 dagger (13, 9, D:2) a +0 club (13, 10, D:2) a +0 club (14, 11, D:2) a +0 short sword a +0 animal skin a +0 helmet (14, 12, D:2) a +0 club (14, 14, D:2) a +0 club a +0 club a +0 club a +0 club (15, 11, D:2) a +0 mace (15, 26, D:2) a +1 pair of gloves (16, -8, D:2) a +0 club a +0 robe (39, -2, D:2) 13 poisoned darts (40, 18, D:2) a +0 buckler (43, 23, D:2) a +0 quarterstaff (54, 9, D:2) 15 bolts (60, 12, D:2) a +0 spear of flaming (61, 1, D:2) 13 arrows (62, 12, D:2) a +1 scythe of freezing a +0 robe Level 3 of the Dungeon [Shop] Xuni's Assorted Antiques the +6 lightning scales {swift rElec} (1474 gold) It insulates you from electricity. a wand of random effects (23) (275 gold) a +0 ring mail (88 gold) a +1 flail of draining (292 gold) a +0 dagger (44 gold) a +0 leather armour (44 gold) a +0 glaive (143 gold) a +0 plate armour (506 gold) a +0 quarterstaff (88 gold) a +0 buckler (99 gold) 2 potions of curing (132 gold) (3, -31, D:3) a +0 cloak (3, 8, D:3) a +4 battleaxe (13, 13, D:3) a +0 leather armour (28, -16, D:3) a +0 scale mail (35, -31, D:3) a +0 robe (43, -27, D:3) a +0 robe (49, -27, D:3) 9 sling bullets (50, -26, D:3) 18 sling bullets (52, 11, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, 1, D:4) 25 stones (17, -10, D:4) a +0 dagger (17, -9, D:4) 16 bolts a +0 short sword a +0 hand crossbow (18, 2, D:4) a +0 dagger (22, -9, D:4) 20 stones (24, -11, D:4) 17 stones (27, -1, D:4) a +0 dagger a +0 robe (29, -2, D:4) a +0 hand axe (29, -1, D:4) a +0 club a +0 dagger a +0 leather armour (29, 1, D:4) a book of Changes (31, -9, D:4) a +0 helmet (32, -18, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Niresch's Book Shop a book of Callings (450 gold) Meenn's Guide on Heat and Evil (1180 gold) Spells Type Level Known a - Inner Flame Hexes/Fire 3 no b - Sticky Flame Conjuration/Fire 4 no c - Dispel Undead Necromancy 4 no d - Starburst Conjuration/Fire 6 no the Tome of Scorching Evil Secrets (937 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Pain Necromancy 1 no c - Corpse Rot Necromancy/Air 2 no d - Fireball Conjuration/Fire 5 no e - Borgnjor's Vile Clutch Necromancy/Earth 5 no f - Agony Necromancy 5 no a book of Maledictions (375 gold) a book of Party Tricks (750 gold) a book of Misfortune (300 gold) a book of Maledictions (375 gold) a book of Cantrips (300 gold) a book of Minor Magic (300 gold) (0, 0, D:5) 17 sling bullets (1, -11, D:5) 15 bolts (5, -35, D:5) 21 bolts (6, -32, D:5) a +0 scale mail (7, -27, D:5) 21 bolts (9, -3, D:5) a +0 giant spiked club (15, -29, D:5) 16 stones (21, -29, D:5) a +0 robe a +0 hand axe (21, 13, D:5) 12 stones (45, 9, D:5) a +0 club of chaos (46, 9, D:5) a +0 club of chaos (47, 10, D:5) a +0 spear of chaos (51, 6, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Eczacuon's Weapon Shop a +0 club (10 gold) a +0 whip (25 gold) a +0 battleaxe (65 gold) a +0 broad axe (40 gold) a +0 club (10 gold) the +6 halberd of Jickupp {protect, Will++ Str-2} (460 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (-2). It greatly increases your willpower. a +0 spectral quarterstaff (120 gold) a +0 hunting sling (15 gold) a +0 quarterstaff (40 gold) a +0 long sword (35 gold) a +0 rapier (40 gold) 27 arrows (54 gold) a +0 war axe (35 gold) (10, 39, D:6) a +0 ring mail (21, 13, D:6) a +0 club a +0 chain mail (21, 15, D:6) a +0 short sword a +0 ring mail a +0 hand axe (22, 13, D:6) a +0 flail a +0 ring mail (22, 14, D:6) a +0 mace a +0 leather armour (23, 36, D:6) 14 stones (31, 5, D:6) 18 stones (34, 7, D:6) a +0 ring mail (35, 40, D:6) a +0 mace (48, 39, D:6) a +0 leather armour a +0 falchion (49, 22, D:6) 20 stones (56, 4, D:6) a +0 falchion Level 7 of the Dungeon (9, 10, D:7) a +1 halberd of flaming (11, 33, D:7) a +0 great sword (21, 53, D:7) a +0 chain mail (28, 8, D:7) 27 stones (28, 46, D:7) a +0 robe (30, 49, D:7) a +0 giant spiked club a +0 whip a +0 ring mail (34, 1, D:7) a +0 flail (47, 11, D:7) a +0 dagger a +0 robe (48, 11, D:7) a +0 club a +2 ring mail of fire resistance (62, 4, D:7) 21 stones Level 8 of the Dungeon (5, 0, D:8) 20 arrows (9, 27, D:8) a +0 flail a +0 leather armour (10, 27, D:8) a +0 hand axe (11, 7, D:8) a +0 club a +0 scale mail (11, 20, D:8) 13 arrows (11, 23, D:8) a +0 hand axe a +0 chain mail (12, 8, D:8) a +0 flail (12, 9, D:8) a +0 leather armour a +0 dagger (12, 22, D:8) a +0 morningstar (12, 25, D:8) a +0 club (14, 6, D:8) 16 sling bullets (14, 12, D:8) a +0 short sword a +0 plate armour (15, 10, D:8) a +0 robe (15, 12, D:8) 20 stones (21, 6, D:8) a +0 dagger a +0 robe (24, 24, D:8) a +0 scale mail (29, 7, D:8) a +0 dagger (31, 7, D:8) a +0 vorpal shortbow 26 arrows a +0 dagger (32, 8, D:8) a +0 dagger a +0 robe (33, 4, D:8) a +0 rapier (37, 19, D:8) a +0 falchion a +0 robe (38, 7, D:8) a +2 vorpal falchion (38, 26, D:8) 17 stones (42, -20, D:8) a +0 longbow (48, 1, D:8) a +0 shortbow 19 arrows (48, 3, D:8) a +0 shortbow 12 arrows (52, -20, D:8) a +0 short sword (53, -20, D:8) 3 stones (54, 17, D:8) a +0 club (59, 3, D:8) a +0 dagger a +0 robe a +0 whip a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a staff of cold (3, 9, Lair:1) a +3 dagger of draining a +0 hunting sling (28, 15, Lair:1) a -1 spear (28, 19, Lair:1) a +0 trident a +0 animal skin (44, -16, Lair:1) a +0 dire flail a +0 chain mail (53, 29, Lair:1) 12 stones (61, 30, Lair:1) a +0 long sword (69, -20, Lair:1) a +0 hand crossbow (70, 6, Lair:1) 24 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 scrolls of noise (5, 16, Lair:2) a +0 war axe (9, -11, Lair:2) 2 scrolls of holy word (18, 12, Lair:2) 6 sling bullets (24, 34, Lair:2) a +0 falchion (34, -10, Lair:2) a +2 pair of gloves (38, 24, Lair:2) 10 stones (52, 19, Lair:2) 14 arrows (62, 14, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (3, -15, Lair:3) a ring of resist corrosion (18, -39, Lair:3) a +0 trident of freezing (21, -6, Lair:3) a +0 rapier (22, 3, Lair:3) a +0 ring mail (26, -3, Lair:3) a +0 trident (53, -32, Lair:3) 11 stones (58, -23, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 28 stones (26, 16, Lair:4) a +0 ring mail (31, -5, Lair:4) 17 stones (37, 2, Lair:4) a +0 rapier (38, 4, Lair:4) a +0 ring mail (38, 6, Lair:4) a +0 hunting sling (41, 7, Lair:4) a +0 ring mail (42, 10, Lair:4) a +0 whip (53, 14, Lair:4) 18 bolts (54, 4, Lair:4) 18 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (0, 16, Lair:5) a +0 dagger a +0 robe (6, 6, Lair:5) 13 stones (14, 23, Lair:5) 10 arrows (15, -17, Lair:5) a +0 glaive (15, -16, Lair:5) a +1 pair of gloves of archery (16, -16, Lair:5) the +2 dagger of Detolo {antimagic, rPois rF+++ rC+ Dex-2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (-2). It renders you almost immune to fire. It protects you from cold. It protects you from poison. (17, -17, Lair:5) 18 gold pieces (17, -16, Lair:5) 18 gold pieces (39, -11, Lair:5) a +0 scale mail (43, -4, Lair:5) 17 stones (44, -6, Lair:5) 13 stones (45, -6, Lair:5) 17 stones (45, -4, Lair:5) 20 stones (48, -1, Lair:5) a +0 pair of boots (49, 15, Lair:5) the +2 robe of Otuuhy {rF+ rC+ Will+ rCorr} It protects you from fire. It protects you from cold. It protects you from acid and corrosion. It increases your willpower. (59, -8, Lair:5) 19 stones (64, 16, Lair:5) a +0 short sword a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) 7 gold pieces (15, -5, Lair:6) a potion of berserk rage