nht Level 1 of the Dungeon (0, 0, D:1) a +0 whip (9, -25, D:1) 14 stones (21, -30, D:1) a +0 mace (27, -10, D:1) 18 sling bullets (30, 9, D:1) a +0 club (35, -31, D:1) a +0 club (35, -25, D:1) a +0 dagger (35, -24, D:1) a +0 dagger (39, -34, D:1) a +0 whip (57, -32, D:1) 22 sling bullets Level 2 of the Dungeon [Shop] Didgharch's Jewellery Shoppe a +6 ring of dexterity (585 gold) the ring "Ucuxaarch" {Fly rPois} (287 gold) [ring of flight] It protects you from poison. It grants you flight. the ring of Uroukho {Ice +Blink rN+++ Str-5 SInv} (537 gold) [ring of ice] It enhances your ice magic. It affects your strength (-5). It makes you vulnerable to fire. It protects you from cold. It renders you almost immune to negative energy. It lets you see invisible. It lets you blink. a ring of poison resistance (200 gold) a ring of willpower (250 gold) a ring of protection from fire (250 gold) a ring of protection from fire (250 gold) a ring of poison resistance (200 gold) the ring of Vaerarud {rF- rN++ MP+9} (305 gold) [ring of magical power] It makes you vulnerable to fire. It greatly protects you from negative energy. It affects your magic capacity (+9). a +4 ring of protection (360 gold) a ring of fire (250 gold) an amulet of guardian spirit (300 gold) a ring of positive energy (200 gold) a +6 ring of strength (585 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (0, 18, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (2, 18, D:2) a rat corpse (skeletalised by now) (4, 3, D:2) a +0 dagger (4, 10, D:2) 25 stones (6, -3, D:2) a frilled lizard skeleton a frilled lizard skeleton (7, -1, D:2) a quokka skeleton (10, -15, D:2) a +0 short sword (14, 16, D:2) a +0 club (26, -8, D:2) a +0 dagger 2 stones (29, -9, D:2) a +0 dagger a +0 hunting sling 9 stones (30, 13, D:2) a +0 whip (33, 19, D:2) a +0 trident (34, 12, D:2) a +0 hunting sling (40, 19, D:2) 12 bolts (42, 0, D:2) 25 stones (49, 26, D:2) a +0 whip