nht Level 1 of the Dungeon [Shop] Zunuzuot's Antique Weapon Emporium a +0 dagger (44 gold) a +0 club (22 gold) a +0 whip (55 gold) a +0 hunting sling (33 gold) a +0 short sword (66 gold) a +0 mace (66 gold) a +0 dagger (44 gold) the +8 great mace of Laceration {flame, rC+} (1445 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. a +3 war axe (451 gold) [Shop] Itoifrob's Jewellery Shoppe a ring of poison resistance (200 gold) a ring of protection from cold (250 gold) a ring of protection from fire (250 gold) a ring of poison resistance (200 gold) a +6 ring of intelligence (585 gold) a ring of wizardry (300 gold) the amulet "Ugakari" {rElec Regen+ Int+6} (566 gold) [amulet of regeneration] It affects your intelligence (+6). It insulates you from electricity. It increases your rate of health regeneration. a ring of protection from cold (250 gold) a ring of protection from cold (250 gold) a +6 ring of strength (585 gold) a ring of magical power (200 gold) [Shop] Misonte's Assorted Antiques an amulet of faith (1040 gold) 2 potions of flight (156 gold) a +0 scale mail (104 gold) a +0 dagger (52 gold) a +0 quarterstaff (104 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 dagger (52 gold) a +2 robe of willpower (460 gold) a +0 chain mail (117 gold) [Shop] Jofaba's Antique Weapon Shop a +0 club (22 gold) a +0 hand axe (66 gold) a +0 flail of holy wrath (182 gold) a +0 hand axe (66 gold) a +0 rapier (88 gold) a +0 shortbow (66 gold) a +0 mace (66 gold) a +0 battleaxe (143 gold) a +0 hand axe (66 gold) a +1 hand crossbow of flaming (292 gold) the +7 morningstar of Shame {freeze, Contam Fly rPois rC++} (1482 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It protects you from poison. It grants you flight. It causes magical contamination when unequipped. a +0 short sword (66 gold) [Shop] Ifoll's Distillery a potion of heal wounds (55 gold) 2 potions of curing (66 gold) a potion of brilliance (44 gold) a potion of invisibility (88 gold) a potion of attraction (33 gold) a potion of haste (110 gold) a potion of mutation (88 gold) 2 potions of lignification (66 gold) a potion of brilliance (44 gold) 2 potions of brilliance (88 gold) a potion of attraction (33 gold) (0, 0, D:1) a +0 dagger 4 stones (20, -33, D:1) a +0 falchion (21, 10, D:1) a stone (24, -36, D:1) a +0 dagger (31, -34, D:1) a +0 dagger (36, -1, D:1) a +0 dagger (38, -22, D:1) 26 stones (41, -20, D:1) 12 stones (41, -18, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -27, D:2) a +0 helmet (9, -12, D:2) a +0 club (12, 10, D:2) 9 stones (13, -29, D:2) a +0 dagger (15, 2, D:2) a +0 club (31, 11, D:2) a +0 leather armour (31, 12, D:2) a +0 club (45, -23, D:2) a +0 club (47, 4, D:2) a +0 whip a kobold corpse Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger a +0 whip (9, 1, D:3) a +0 falchion (12, -6, D:3) a +0 buckler (13, 2, D:3) a rat corpse (26, 1, D:3) 24 stones (34, 3, D:3) 22 arrows (41, -4, D:3) a +0 robe (44, 1, D:3) 21 stones