nickj Level 1 of the Dungeon (14, 6, D:1) a +0 ring mail (22, 31, D:1) 5 javelins (27, 25, D:1) a +0 club (32, 29, D:1) a +0 mace (35, 34, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Veorim's Antique Weapon Shoppe a +0 rapier (84 gold) a +0 falchion (63 gold) the +1 falchion of the Open Hand {vorpal, *Rage *Corrode rF+++ Will++} (1096 gold) It inflicts extra damage upon your enemies. It renders you almost immune to fire. It may make you go berserk in combat. It may corrode you when you take damage. It greatly increases your willpower. a +0 hand axe (63 gold) the +8 dagger "Himaeff" {vorpal, rPois rC++} (1505 gold) It inflicts extra damage upon your enemies. It greatly protects you from cold. It protects you from poison. the +1 whip "Xutoaz" {holy, Drain Fly Int+4} (449 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It grants you flight. It drains your maximum health when unequipped. a +0 war axe (73 gold) a +3 demon trident of freezing (924 gold) a +0 whip (52 gold) a +0 short sword (63 gold) (0, 0, D:2) 2 large rocks (1, 26, D:2) a +0 club (19, -6, D:2) a +0 club (21, 22, D:2) 22 stones (25, -6, D:2) a +0 robe (26, 2, D:2) a +0 dagger (34, -7, D:2) 14 stones (36, -1, D:2) a +0 scale mail (37, 6, D:2) 24 arrows (42, -15, D:2) 13 arrows (49, 0, D:2) a +0 dagger (49, 1, D:2) a +0 dagger (50, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip 4 stones (2, 18, D:3) a +0 hand axe (6, 8, D:3) an adder corpse (16, 9, D:3) a +0 dagger (21, 7, D:3) a +0 club (still there?) a +0 club (still there?) a +0 hunting sling (still there?) 20 sling bullets (still there?) a +0 dagger (still there?) a goblin corpse (still there?) a goblin corpse (still there?) (21, 8, D:3) a +0 dagger a goblin corpse (23, 7, D:3) a +0 dagger