night Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 4, D:1) a +0 ring mail (5, 2, D:1) a +0 club (5, 32, D:1) a +0 club (9, 40, D:1) a +0 robe (9, 49, D:1) a +0 leather armour (12, -4, D:1) a cursed -1 club (16, 6, D:1) a +0 hand axe (19, 10, D:1) a +0 club (19, 50, D:1) a +0 ring mail (21, 3, D:1) 21 stones (22, 6, D:1) a +0 club 4 stones (22, 7, D:1) a +0 club (27, 43, D:1) a +0 robe (36, 32, D:1) 12 stones (39, -1, D:1) a +0 club (40, 21, D:1) 10 stones (48, 21, D:1) a +0 club (49, 21, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 spear (11, 21, D:2) a +0 club (15, 20, D:2) 16 stones (16, -5, D:2) a +0 hunting sling (22, 46, D:2) a +0 club (25, -9, D:2) 23 stones (30, 4, D:2) a +0 spear (32, 1, D:2) 3 stones a +2 short sword of draining (33, 2, D:2) a +0 short sword (34, -1, D:2) a +0 short sword (40, 28, D:2) a +0 mace (41, 26, D:2) a +2 quarterstaff of chaos (56, 36, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -25, D:3) a +0 whip a +0 leather armour (4, 6, D:3) a +0 chain mail (6, -11, D:3) a +0 club (9, -30, D:3) a +0 dagger (13, -28, D:3) a cursed -1 club (13, -15, D:3) 19 stones (30, 7, D:3) a +0 club (34, 3, D:3) 22 arrows (39, -23, D:3) a +0 club (41, -19, D:3) a +0 robe (47, -23, D:3) 2 scrolls of amnesia the +1 war axe of Incongruity {antimagic, rPois rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It protects you from negative energy. Level 4 of the Dungeon (0, 0, D:4) 26 stones (1, 0, D:4) a +0 leather armour (18, 11, D:4) a ball python skeleton (19, 37, D:4) a +2 spear of freezing (25, 23, D:4) a hound skeleton (26, 19, D:4) a +0 war axe