night Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (13, 30, D:1) a +0 short sword (17, 3, D:1) a +0 club (22, 38, D:1) a +0 short sword (27, 48, D:1) a +0 leather armour (30, 18, D:1) a +0 dagger (33, 15, D:1) a +0 dagger (37, 29, D:1) a +0 club (43, 23, D:1) a +0 hunting sling (47, 13, D:1) a +0 club (49, 28, D:1) a +0 short sword (52, 44, D:1) a +0 dagger (53, 38, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 23, D:2) a +0 club (8, -1, D:2) a +0 dagger (11, -26, D:2) a +0 short sword (11, -11, D:2) a +0 hunting sling (24, -11, D:2) a +0 great sword a +0 robe (28, 1, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Poroaf's Antique Armour Shop a +0 cloak (108 gold) a scarf of resistance (768 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) a +0 robe (16 gold) a scarf of repulsion (288 gold) a +0 leather armour (48 gold) a +2 ring mail of positive energy (432 gold) the +0 scale mail of Repulsion {-Tele rF+ rC+ Will+} (600 gold) rF: It protects you from fire. rC: It protects you from cold. -Tele: It prevents most forms of teleportation. Will: It increases your willpower. a +2 ring mail of fire resistance (504 gold) (8, -4, D:3) a +0 club (16, 8, D:3) a +0 dagger (16, 12, D:3) 3 large rocks (16, 17, D:3) a stone (17, 14, D:3) a stone (18, 16, D:3) 5 large rocks (19, 12, D:3) a stone (19, 13, D:3) a stone (20, 17, D:3) a stone (22, 29, D:3) a +0 whip (23, 28, D:3) a +0 dagger (24, 15, D:3) a +0 dagger (38, 30, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 robe (still there?) a +0 dire flail (still there?) a ball python corpse (skeletalised by now) (still there?) (3, 4, D:4) a scroll of enchant armour