night Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 3, D:1) a +0 leather armour (2, 0, D:1) a potion of degeneration (4, 2, D:1) a +0 mace (7, 37, D:1) a +0 dagger (8, -5, D:1) a +0 leather armour a +0 ring mail (14, 39, D:1) a +0 dagger (29, 28, D:1) a +0 ring mail (32, 38, D:1) a +0 whip (38, 11, D:1) a +0 short sword (43, -6, D:1) a +0 dagger (47, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (19, 4, D:2) a +0 club (23, 17, D:2) a +0 dagger (27, -5, D:2) a +0 scale mail (31, 1, D:2) a +0 short sword a +0 scale mail (31, 31, D:2) a +0 club (39, 18, D:2) a +0 dagger a +0 dagger (44, 15, D:2) a +0 helmet (47, -1, D:2) a +0 club (50, 31, D:2) a +0 short sword (52, 7, D:2) a +0 dagger of venom (53, 7, D:2) a +0 trident a +0 animal skin the +3 helmet of Limitation {rElec rPois rC- Str+3} Str: It affects your strength (+3). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 dagger a +0 club a +0 club a +0 dagger (54, 6, D:2) a +0 dagger a +0 sling of freezing (55, 4, D:2) a +0 dagger (61, -2, D:2) a +0 robe Level 3 of the Dungeon (4, 0, D:3) a +0 dagger (4, 15, D:3) a +0 chain mail (10, -5, D:3) a +0 mace (14, 18, D:3) a +0 dagger (20, 4, D:3) a +0 ring mail (27, -3, D:3) a +0 club a +2 robe of cold resistance (33, 16, D:3) a +0 mace (35, 15, D:3) a staff of fire (38, -10, D:3) a +0 hand axe a +0 animal skin (47, -3, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, -4, D:4) a +0 trident an orc skeleton (4, -4, D:4) a +0 mace (5, -49, D:4) a +0 ring mail (5, -4, D:4) a +0 dagger a +0 leather armour a +0 hand axe (6, -4, D:4) a +0 hand axe an orc skeleton (8, -51, D:4) a +0 whip (8, -29, D:4) a +0 dagger of draining a +0 ring mail a +0 whip a +0 ring mail (9, -22, D:4) a +0 dagger a +0 robe a +0 whip (10, -22, D:4) a +0 morningstar a +0 leather armour (12, -41, D:4) a +0 robe