niknal Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 5, D:1) a +0 whip 4 stones (2, 47, D:1) a stone (4, 34, D:1) a +0 club (4, 47, D:1) 2 stones (5, 47, D:1) a +0 short sword 2 stones (8, 47, D:1) a +0 whip 2 stones (11, 24, D:1) a +0 club (15, 44, D:1) a +0 club (22, 48, D:1) 9 poisoned darts (24, 43, D:1) a +0 dagger (24, 44, D:1) a +0 club (25, 20, D:1) 11 bolts (35, 12, D:1) a +0 club (44, 30, D:1) a scroll of immolation a +0 short sword (46, 11, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -12, D:2) a +0 plate armour (5, -9, D:2) 21 sling bullets (9, 20, D:2) a +0 club (10, -14, D:2) a +0 hunting sling (21, -11, D:2) a +0 chain mail (29, 0, D:2) a +0 chain mail (40, 10, D:2) a +0 ring mail (41, 13, D:2) a cursed +0 robe (43, -13, D:2) a +0 dagger (43, -11, D:2) a +0 short sword (51, -3, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +2 robe (1, 0, D:3) a +0 dagger (1, 2, D:3) a +0 leather armour a +0 dagger (6, -9, D:3) a +0 club (8, 1, D:3) a +0 robe (9, 8, D:3) a +0 dagger (10, -15, D:3) a +0 dagger a +0 robe a +0 flail a +0 flail (10, -5, D:3) 24 arrows (13, -24, D:3) 13 stones (13, -19, D:3) a +0 mace a +0 chain mail (16, 7, D:3) a +0 quarterstaff (27, -5, D:3) a +0 robe (32, -25, D:3) a +0 falchion a +0 leather armour (32, -3, D:3) a +0 club (35, -23, D:3) a +0 war axe (35, -13, D:3) a +0 leather armour (36, -22, D:3) a +0 club a +2 hunting sling of freezing 16 stones a +0 short sword (37, -13, D:3) a +0 robe (38, -20, D:3) a +0 dagger (46, -12, D:3) a +0 club Level 4 of the Dungeon [Shop] Cuazaz's Assorted Antiques a book of Unlife (1495 gold) a +0 dagger (46 gold) a scroll of blinking (172 gold) an uncursed staff of cold (575 gold) a +0 vampiric war axe (287 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a potion of lignification (69 gold) a +1 vampiric rapier (437 gold) an uncursed amulet of the acrobat (690 gold) a wand of paralysis (5) (161 gold) a +0 long sword (80 gold) the +2 leather armour "Qomeytz" {MR+ Dex+4} (759 gold) It affects your dexterity (+4). It affects your resistance to hostile enchantments. (1, -15, D:4) a +0 short sword a +0 trident (1, -13, D:4) a +0 dagger a +0 robe (2, 13, D:4) a +0 dagger (3, -20, D:4) a +1 dagger (still there?) a +0 robe (still there?) (4, -19, D:4) a water moccasin corpse (skeletalised by now) (5, -11, D:4) a +0 ring mail (5, 9, D:4) a +0 chain mail a +0 hand axe (9, -24, D:4) a +0 war axe (11, -11, D:4) a +0 leather armour (14, -10, D:4) a book of Necromancy (15, -10, D:4) a +0 short sword a +0 leather armour (32, -24, D:4) a +0 dagger (32, -5, D:4) a +0 whip (37, 6, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (5, -1, D:5) a potion of stabbing (11, -7, D:5) a +0 ring mail (13, -1, D:5) a +0 club a +0 scale mail (23, 17, D:5) a +0 robe (26, -11, D:5) a +0 giant spiked club (26, 14, D:5) a +0 giant spiked club a +0 robe a +0 mace (30, 4, D:5) a +0 ring mail a cursed -1 robe a +2 vorpal hand axe (39, -11, D:5) a +0 shortbow 19 arrows Level 6 of the Dungeon (0, 0, D:6) a scroll of enchant weapon (5, -5, D:6) a +0 leather armour (still there?) a +0 hand axe (still there?) an orc skeleton (still there?) (7, -7, D:6) a +6 ring of intelligence (7, -3, D:6) a +0 mace