niknal Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (7, -9, D:1) a +0 pair of boots (9, 13, D:1) 17 arrows (13, -4, D:1) 21 sling bullets (16, -15, D:1) 20 stones (20, 4, D:1) a +0 club (21, -14, D:1) a +0 club (25, -4, D:1) a +0 club (25, -2, D:1) a +0 leather armour (26, -31, D:1) a +3 whip 5 stones (40, -19, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) 22 stones (20, -26, D:2) 14 stones (21, 16, D:2) a +0 robe (21, 21, D:2) a +0 spear (24, -22, D:2) 18 sling bullets (26, -15, D:2) a +0 club (26, 13, D:2) 20 arrows (27, 28, D:2) a bat corpse (skeletalised by now) (29, 14, D:2) 16 poisoned darts (32, -3, D:2) a +0 spear (32, 10, D:2) a +0 whip (33, -3, D:2) a +0 club a +0 whip (36, -25, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Mosul's Armour Boutique the +2 leather armour "Hubol" {Rampage rN++ Dex+3} (358 gold) Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. a +1 leather armour of fire resistance (140 gold) a +0 chain mail (45 gold) a +0 ring mail (40 gold) the +8 chain mail of Fortification {Rampage rF+++ MP-9 Str-4} (592 gold) Str: It affects your strength (-4). rF: It renders you almost immune to fire. MP: It affects your magic capacity (-9). Rampage: It bestows one free step when moving towards enemies. the +0 tower shield of the Shoals {Will++ Str+4 Dex+4 Slay-6} (115 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). Will: It greatly increases your willpower. (0, 0, D:3) a +0 dagger (1, 4, D:3) 13 stones (10, 14, D:3) a +0 short sword (21, -4, D:3) an adder corpse (28, 3, D:3) a +0 flail