Dungeon Crawl Stone Soup version 0.28-a0-1234-g826d19b2e0 (webtiles) character file. Game seed: 16436936799858549763 18 niknal the Changer (level 2, 0/18 HPs) Began as an Octopode Transmuter on Dec 24, 2021. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (530 turns). niknal the Changer (Octopode Transmuter) Turns: 530, Time: 00:00:30 Health: 0/18 AC: 1 Str: 9 XL: 2 Next: 70% Magic: 4/5 EV: 13 Int: 15 God: Gold: 2 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Scrolls a - a scroll of magic mapping {unknown} b - a scroll of enchant weapon {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.2 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 9% 2 Spider Form Tmut/Pois 6% N/A 34% 3 Ice Form Ice/Tmut 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History As you open the door, it creaks loudly! An endoplasm comes into view. Found a rapier. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! There is an open door here. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. The endoplasm hits you. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! An endoplasm is nearby! Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ##.......######..##..# #.........##.........# +.........'........... #.........##.#...†...# ##.......###.##..##..# ##.....## #.###.##.(# ##...## #.###.##..# ##'## #.........# #@# #####.##### #J# #.# #.# #.# ... #.# ... #.# #)..# #.# ..... #.# ##### You could see an endoplasm. Vanquished Creatures A gnoll (D:1) 2 bats (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | niknal the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 322 | D:1 | Reached XP level 2. HP: 15/18 MP: 3/5 476 | D:1 | Found Loikkuel's Armour Emporium. 530 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_corners, serial_shops, nicolae_lakefront_shop, chequers_serial_rivers_small_b Skill XL: | 1 | ---------------+----+----- Transmutations | 3 | 3.2 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 19 Constrict || 6 Tentacles || 3 Kick || 1 Cast: Beastly Appendage || 3 Stab: Sleeping || 1 Armor: Skin || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 529 | 529 | 0 | 0 | 463 | 1 | 529.0 | Dungeon | 529 | 529 | 0 | 0 | 463 | 1 | 529.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 529 daAuts