niknal Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (2, -2, D:1) 6 stones (9, -30, D:1) a +0 leather armour (10, -23, D:1) a +0 short sword (11, -23, D:1) a +0 dagger 4 stones a +0 dagger (13, -5, D:1) a +0 rapier (19, 2, D:1) a +0 short sword a stone (20, -19, D:1) a +0 dagger (21, 1, D:1) 3 stones (35, -26, D:1) 2 stones (35, -15, D:1) a +0 whip (36, -17, D:1) a +0 club (36, -16, D:1) 2 poisoned darts (37, -18, D:1) a +0 morningstar (39, -17, D:1) a +0 hand axe (41, -20, D:1) a +0 scale mail (42, 5, D:1) a +0 club (45, -4, D:1) a stone a +0 whip (48, -30, D:1) a +0 flail (49, -34, D:1) a +0 dagger (50, -7, D:1) a +0 trident (50, 7, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (5, -8, D:2) a stone (8, -7, D:2) a +0 ring mail (17, 37, D:2) an orb of light (25, 35, D:2) a +0 short sword a +0 ring mail (30, 33, D:2) a +0 dagger (36, 32, D:2) 5 stones (39, 17, D:2) 4 stones (41, 29, D:2) 4 stones (52, 11, D:2) a +0 dagger (52, 20, D:2) a +0 ring mail (54, 20, D:2) 4 stones Level 3 of the Dungeon [Shop] Ohonuukh's Jewellery Shoppe an amulet of faith (520 gold) an amulet of faith (520 gold) the ring of Quasiex {EV+4 Dex+3} (640 gold) [ring of evasion] EV: It affects your evasion (+4). Dex: It affects your dexterity (+3). a ring of willpower (325 gold) a ring of see invisible (195 gold) an amulet of faith (520 gold) the ring of Tigor {Wiz rPois Will+ rCorr} (681 gold) [ring of wizardry] It improves your spell success rate. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. [Shop] Ilianyfu's Antique Weapon Emporium the +4 glaive "Transmigrator" {flame, rPois Str+3} (1328 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). rPois: It protects you from poison. the +1 spear of Earthquakes {drain, *Rage Fly rF+++ Stlth+} (1490 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It renders you almost immune to fire. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +0 dagger (54 gold) a +0 dagger (54 gold) a +0 halberd of venom (183 gold) a +0 club (27 gold) a +2 rapier of venom (453 gold) a +0 long sword (94 gold) a +0 whip of holy wrath (175 gold) the +5 lochaber axe {reach-cleave, poleaxe} (1107 gold) It can be evoked to extend its reach, and strikes at all foes within reach, dealing less damage to those not targeted. It uses either Axes or Polearms skill, whichever is higher. a +0 long sword (94 gold) (2, -11, D:3) a +0 hand axe (3, -7, D:3) a +0 dagger a +0 sling (8, 21, D:3) a +0 robe (31, -13, D:3) a +0 ring mail (34, -8, D:3) 4 stones (37, -13, D:3) a +0 robe (41, -11, D:3) a +0 ring mail (42, -14, D:3) a +0 ring mail (46, -15, D:3) a +0 dagger (47, 4, D:3) a +0 hammer (48, 5, D:3) a +4 quarterstaff of chaos Level 4 of the Dungeon [Shop] Gicus's Goods Gallery a Grand Grimoire (408 gold) a +0 giant spiked club (22 gold) +0 gold dragon scales (960 gold) Great Wizards, Vol. VII (360 gold) a +0 great sword (78 gold) the amulet of Sepsan {Spirit Will+} (511 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Will: It increases your willpower. a +0 great mace (78 gold) Great Wizards, Vol. II (456 gold) a book of Geomancy (216 gold) (0, 0, D:4) a +0 short sword a +0 flail of draining a +0 club (1, 22, D:4) a +0 pair of gloves (2, 0, D:4) a +0 leather armour a +0 vorpal hand axe (12, 1, D:4) 6 stones (12, 18, D:4) a +0 mace (20, 2, D:4) a +0 dagger (21, -10, D:4) 5 stones (22, 2, D:4) a +0 flail (23, 1, D:4) a +0 spear (24, 27, D:4) a +0 whip (26, -15, D:4) a +0 ring mail a +0 flail a +0 hand axe (27, -11, D:4) a +0 short sword (29, -16, D:4) a +0 vampiric whip a +0 short sword (32, 17, D:4) 2 stones a +0 dagger (37, -13, D:4) a +0 robe a +0 club (47, 18, D:4) a +0 dagger (48, -2, D:4) a +0 pair of boots (48, -1, D:4) a +0 ring mail (63, 7, D:4) 5 stones Level 5 of the Dungeon [Shop] Jeittewk's Assorted Antiques a +0 morningstar (132 gold) a wand of flame (13) (300 gold) a scroll of amnesia (132 gold) a +4 ring of protection (1188 gold) a wand of flame (4) (92 gold) a +0 leather armour (66 gold) a +0 robe (23 gold) the +3 Elemental Staff {rElec rF++ rC++ AC+5} (2854 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. (0, 0, D:5) a +0 flail (3, 11, D:5) a stone (4, 12, D:5) 6 stones (5, 23, D:5) a +2 dagger of holy wrath a +0 animal skin (7, -3, D:5) a +0 robe (10, -4, D:5) a +0 robe (11, -3, D:5) a +0 robe (20, 19, D:5) a +0 giant spiked club (21, -3, D:5) a +0 hand axe (22, 19, D:5) a staff of poison (25, 21, D:5) a +0 chain mail (29, -2, D:5) a +0 shortbow (29, 6, D:5) a +0 robe a +3 falchion (29, 9, D:5) a +0 robe (30, 5, D:5) a +0 sling (30, 6, D:5) a +0 robe a +0 dire flail (39, -2, D:5) a +0 leather armour (41, -3, D:5) a +0 hand axe (43, -4, D:5) a +0 short sword (44, -4, D:5) a +0 mace a +0 ring mail (45, -4, D:5) a +0 dagger a +0 leather armour (45, -2, D:5) a +0 club (46, 8, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 3, D:6) a +0 robe a +1 whip of flaming (4, -1, D:6) a +0 robe a +4 scimitar (6, 20, D:6) a +0 war axe a +0 leather armour (9, 20, D:6) a +0 trident (12, 16, D:6) a +0 robe a +0 dagger a +0 short sword (12, 17, D:6) a +0 leather armour 3 boomerangs a +0 short sword (17, -23, D:6) an orb of light (19, 16, D:6) a +0 robe a +0 long sword (31, -17, D:6) a +0 short sword (33, 19, D:6) a +0 leather armour (36, 2, D:6) a +0 hand axe 3 boomerangs (36, 19, D:6) a +0 giant club (37, -16, D:6) a +0 mace (41, -27, D:6) a +0 ring mail (44, -5, D:6) a +0 whip a +0 robe (44, -4, D:6) a +0 falchion a +0 scale mail a +1 vorpal flail a +0 ring mail (45, -12, D:6) a +0 long sword (48, -11, D:6) a +0 robe a +0 dagger (49, 0, D:6) a +0 rapier (51, 0, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +3 antimagic short sword (7, 13, D:7) a +0 whip a +0 halberd (8, 13, D:7) a +0 whip (10, 11, D:7) a +0 robe a +0 dagger (13, 7, D:7) a +0 robe a +0 dagger (13, 8, D:7) a +0 club (13, 9, D:7) a +0 robe a +0 dagger (14, 8, D:7) 2 throwing nets (15, 15, D:7) a +0 shortbow (35, 15, D:7) a +0 dagger a +0 robe (36, 2, D:7) a +0 glaive a +0 chain mail (36, 3, D:7) a +0 whip (36, 4, D:7) a +0 dagger a +0 robe (36, 16, D:7) a +0 club a +0 leather armour (36, 19, D:7) a +0 dagger (37, 15, D:7) 4 stones (37, 18, D:7) a +0 flail a +0 leather armour (38, 18, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) an amulet of reflection (7, 8, D:8) a +0 leather armour (8, 10, D:8) a potion of lignification (10, 9, D:8) a +0 short sword (12, 15, D:8) a +0 long sword (12, 16, D:8) 6 stones (16, 18, D:8) a +0 trident (17, 17, D:8) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 flail (19, 3, D:8) a +0 flail a +10 plate armour of ponderousness (22, -3, D:8) a +0 flail (24, -2, D:8) a +0 flail (25, 14, D:8) a +0 halberd a +0 scale mail a +0 spear of flaming (27, 7, D:8) a +0 robe a +0 mace a +0 robe a +1 dagger (27, 8, D:8) a +0 robe a +2 short sword (28, 13, D:8) a +0 club a +0 halberd (28, 14, D:8) a +0 club a +2 leather armour of positive energy a +0 robe a +0 animal skin a -2 spear (32, 10, D:8) a +0 robe a +0 club (32, 12, D:8) a +0 mace (33, 9, D:8) a +0 spear (36, -9, D:8) 3 stones Level 9 of the Dungeon (5, 8, D:9) a +0 dagger a +0 robe (6, 7, D:9) a +2 great sword a +0 robe (6, 14, D:9) a +0 spear a +0 robe (8, -5, D:9) a +6 shortbow (10, -19, D:9) a +0 ring mail (16, -3, D:9) a +0 hand axe (17, -1, D:9) a +4 dagger a +0 robe (23, 4, D:9) a scroll of noise (24, -24, D:9) a +0 robe (27, 5, D:9) a +0 arbalest (28, -4, D:9) 4 stones a +0 chain mail (37, -8, D:9) a +5 short sword of freezing a +1 rapier of flaming (42, -6, D:9) a +0 pair of gloves (43, 7, D:9) a +0 dagger of chaos (48, 5, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (1, 0, D:10) a +0 dagger a +0 robe a +0 short sword (4, -11, D:10) a +0 dagger (15, 4, D:10) a +0 quarterstaff (26, -17, D:10) a +0 dagger a +0 robe (26, -16, D:10) a +0 dagger (26, -15, D:10) a +0 hand axe (29, -6, D:10) a +0 shortbow (39, 15, D:10) a potion of mutation (50, 0, D:10) a +0 dire flail a +0 giant club (52, -20, D:10) a scroll of noise Level 11 of the Dungeon (0, 0, D:11) a +0 barding (16, -27, D:11) a +0 chain mail of poison resistance (unseen) (17, -13, D:11) a +0 leather armour (24, -24, D:11) a shapeshifter corpse (33, -34, D:11) 4 large rocks a cyclops corpse (53, -19, D:11) a +0 leather armour (55, -11, D:11) 4 large rocks a cyclops corpse the Ecumenical Temple