niknal Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -17, D:1) a +0 club (9, -1, D:1) a +0 dagger (11, 15, D:1) a +0 club (16, 8, D:1) 7 stones (17, 15, D:1) a +0 dagger (18, 14, D:1) 3 stones (31, 3, D:1) a +0 spear (35, 14, D:1) a +0 dagger (36, 17, D:1) a +0 chain mail (37, 9, D:1) 9 stones (38, 12, D:1) 9 stones (41, 1, D:1) a +0 club (41, 10, D:1) 6 stones (42, -14, D:1) a +0 dagger (43, -12, D:1) a +0 club (48, 1, D:1) a +0 leather armour (51, -6, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Ynelicwi's Weapon Shop the +8 Vampire's Tooth {vamp} (600 gold) It occasionally heals its wielder for the full amount of damage dealt when it wounds a living foe. a +0 dagger (20 gold) the +12 trident of Eternal Night {drain, *Noise rF+++ rCorr Str-2} (1044 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-2). rF: It renders you almost immune to fire. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. 6 stones (6 gold) 4 javelins (32 gold) a +0 sling (15 gold) (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (5, 17, D:2) a +0 hand axe (7, 30, D:2) a +0 dagger (10, 21, D:2) 8 stones (12, 23, D:2) a +0 robe (17, 19, D:2) a +0 club (17, 29, D:2) a hobgoblin corpse (skeletalised by now) (32, 1, D:2) an orb of mayhem (33, 16, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 falchion a +0 leather armour an orc corpse (18, 3, D:3) a +1 whip of electrocution (still there?) 2 stones (still there?) a kobold corpse (still there?) a quokka corpse (still there?) (23, 0, D:3) a +0 dagger of draining (39, 9, D:3) 5 stones