niknal Level 1 of the Dungeon (0, 0, D:1) 6 stones (6, -17, D:1) a +0 robe (12, -19, D:1) a +0 helmet (24, -41, D:1) a +0 plate armour (24, -35, D:1) 4 stones (25, -29, D:1) a +0 club (25, -24, D:1) a +0 club (33, -29, D:1) 5 stones (35, -7, D:1) 5 stones (38, -39, D:1) a +0 dagger (42, -43, D:1) a +0 dagger (44, -18, D:1) a jackal corpse (skeletalised by now) (46, -17, D:1) a bat corpse (skeletalised by now) (49, -40, D:1) a +0 dagger (52, -8, D:1) 5 stones (55, -29, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) an adder corpse (2, 1, D:2) a scarf of harm (18, 0, D:2) a +0 dagger a +0 sling a +0 club 2 stones a +0 club a goblin corpse a goblin corpse (19, -13, D:2) an adder corpse (19, 3, D:2) a +0 club a goblin corpse (25, -12, D:2) a +0 war axe (28, -18, D:2) a +0 dagger of draining (34, -23, D:2) a bat corpse (44, -7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (50, -20, D:2) a rat corpse (skeletalised by now) (51, -12, D:2) a jackal corpse (skeletalised by now) (52, -28, D:2) a +0 short sword (52, -26, D:2) a rat corpse (53, -20, D:2) a rat corpse (54, -21, D:2) a +0 scythe a +0 robe the human corpse of Sigmund