niknal Level 1 of the Dungeon (4, 7, D:1) a +0 dagger (9, -5, D:1) a +0 leather armour (14, -8, D:1) a +0 ring mail (21, 38, D:1) 7 boomerangs of dispersal a +0 mace (22, 38, D:1) a +0 club (29, 26, D:1) a +0 ring mail (48, -16, D:1) a +0 dagger (48, -15, D:1) 2 stones a +0 dagger (57, 15, D:1) a +0 spear (57, 19, D:1) a +0 dagger (58, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (12, -12, D:2) a +0 club (15, -23, D:2) 2 stones (17, -20, D:2) a +0 ring mail (26, -9, D:2) a +0 short sword (27, -13, D:2) 7 stones (27, -8, D:2) a +0 hand axe (28, -22, D:2) a +0 dagger (28, 16, D:2) a +0 robe (31, 12, D:2) a +0 ring mail (36, -11, D:2) 3 poisoned darts (36, -10, D:2) a +0 dagger (45, -10, D:2) a +0 whip (55, 27, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Honekk Pumi's General Store a +0 great mace (84 gold) 4 poisoned darts (31 gold) a scroll of revelation (97 gold) a +0 rapier (52 gold) a +0 leather armour (26 gold) a +0 hand axe of freezing (96 gold) a +0 hand axe (39 gold) (1, -10, D:3) a +0 dagger a +0 robe a +0 club (2, -10, D:3) a +0 dagger (2, 14, D:3) a +0 short sword a stone (3, -9, D:3) a +0 dagger a +0 robe (3, 15, D:3) a +0 dagger a +0 short sword a +0 club 10 stones (5, 15, D:3) a +0 dagger (7, 10, D:3) 7 stones (14, 22, D:3) a +0 whip (16, 4, D:3) a staff of poison (17, 21, D:3) a +0 robe (19, 31, D:3) 2 potions of degeneration (22, 4, D:3) a +0 robe (24, -1, D:3) a +0 leather armour (38, -6, D:3) 5 poisoned darts (39, 8, D:3) 6 stones (39, 9, D:3) a +0 dagger a stone (59, -9, D:3) 6 stones Level 4 of the Dungeon [Shop] Ytemetergh's Jewellery Emporium a ring of resist corrosion (200 gold) a ring of flight (175 gold) a +6 ring of dexterity (360 gold) an amulet of regeneration (300 gold) the ring of the Lily {rElec rF+++ rC- rN+ Dex+6} (822 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. the amulet "Itzurgh" {Reflect rElec SH+5} (440 gold) [amulet of reflection] It reflects blocked missile attacks. rElec: It insulates you from electricity. SH: It affects your SH (+5). an amulet of regeneration (300 gold) an amulet of the acrobat (300 gold) a ring of magical power (200 gold) a ring of flight (175 gold) a ring of magical power (200 gold) (0, 0, D:4) a +2 flail of protection a +0 scale mail a +0 leather armour (0, 2, D:4) a +0 leather armour a +0 flail (1, -13, D:4) 4 poisoned darts (4, -11, D:4) a +0 robe (7, 23, D:4) 5 stones (9, -11, D:4) a +0 plate armour (11, 13, D:4) a +0 club (12, 13, D:4) a +0 spear (12, 14, D:4) a +0 club (13, 11, D:4) a +0 whip (14, 30, D:4) a +1 hand axe of venom (15, 8, D:4) a +0 club (28, -7, D:4) an orb of wrath (28, 18, D:4) 5 stones (29, 21, D:4) a +0 mace 4 poisoned darts (29, 27, D:4) a +0 club (39, 17, D:4) 5 large rocks (41, -1, D:4) a +0 whip (48, 22, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, 11, D:5) a +0 robe a +0 dagger (5, 10, D:5) a +0 chain mail of willpower a +0 club (5, 11, D:5) a boomerang a +0 short sword a +4 short sword (6, 11, D:5) a +0 ring mail a +0 dagger (11, 11, D:5) a +0 robe a +0 dagger a scroll of immolation (12, 11, D:5) a +0 robe a +0 dagger (12, 12, D:5) a +0 robe a +0 dagger (13, 11, D:5) a +0 leather armour a +0 club (13, 12, D:5) a +0 robe a +0 dagger a +0 giant club (14, 3, D:5) a +0 cloak (16, 38, D:5) a +0 giant club (19, 19, D:5) a +0 dagger (22, -1, D:5) 3 scrolls of vulnerability (23, -3, D:5) a +0 giant club (44, 3, D:5) a +0 hand axe a +0 chain mail (45, 3, D:5) a +0 flail a +0 ring mail (47, 7, D:5) 3 boomerangs (47, 22, D:5) a +0 mace (50, -3, D:5) a throwing net Level 6 of the Dungeon [Shop] Pontoat's General Store a +0 halberd (52 gold) a +0 dagger (26 gold) a +2 scale mail of poison resistance (234 gold) (0, 0, D:6) a +0 robe a +3 great sword (6, -4, D:6) a boomerang a +0 club (6, 5, D:6) a +0 robe a +0 falchion a +0 robe a +2 long sword a +0 robe a +0 short sword (7, -5, D:6) a +0 trident (7, -4, D:6) a +0 mace (7, -3, D:6) a +0 scale mail a +0 mace (12, 14, D:6) a +0 chain mail a +0 whip (30, 27, D:6) a +0 plate armour a +0 battleaxe a +0 orcbow (30, 28, D:6) a scarf of repulsion (33, 25, D:6) a +0 leather armour a +0 flail (38, 21, D:6) a +0 robe a +0 scythe (44, 7, D:6) a scroll of noise Level 7 of the Dungeon (0, 0, D:7) a +0 flail (10, -28, D:7) 7 stones (13, -11, D:7) a +0 club (34, -27, D:7) a +0 flail a +0 dagger a +0 scimitar a +0 chain mail (35, -27, D:7) a +0 war axe (36, -29, D:7) a +0 dagger a +0 robe (36, 1, D:7) a +1 whip of freezing (37, 16, D:7) a +0 club 2 boomerangs (38, 2, D:7) a +0 mace (60, 9, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 club a +0 club a +0 club 6 stones (0, 1, D:8) a +0 dagger 8 poisoned darts (12, -9, D:8) a +0 leather armour (21, 22, D:8) 9 stones (27, -23, D:8) the +5 hand axe "Giegel" {flame, Dex+4 Stlth+} Dex: It affects your dexterity (+4). Stlth: It makes you more stealthy. (27, 23, D:8) a +0 flail (29, -3, D:8) a scroll of noise (29, 20, D:8) a +0 hand axe (29, 21, D:8) a +0 mace a +0 scale mail a +0 mace (29, 23, D:8) a +0 club (32, 10, D:8) a +0 club (34, -28, D:8) a +0 leather armour (39, -2, D:8) a +0 whip of electrocution a +1 robe (51, -13, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a +0 kite shield (17, -15, D:9) a +0 whip a +0 scale mail (19, -16, D:9) a +0 mace a +0 battleaxe a +0 plate armour (19, -14, D:9) a +0 hand axe a +0 chain mail a +0 war axe of freezing a +0 hand axe a +0 chain mail (20, -15, D:9) a +0 hand axe a +0 short sword a +0 leather armour a +0 dagger a +0 robe (21, -16, D:9) a +0 flail (21, -15, D:9) a +2 whip of pain 3 boomerangs a +0 ring mail (21, -14, D:9) a +0 dagger a +0 robe (22, -13, D:9) a +0 chain mail (26, -36, D:9) a +0 dagger a +0 robe (27, -29, D:9) a +0 war axe (28, -31, D:9) a +0 dagger a +0 robe a +0 mace (29, -32, D:9) a +0 hand axe a +0 chain mail a +0 mace (33, -27, D:9) a +0 hand axe (38, -22, D:9) a +0 arbalest (39, -3, D:9) a +2 dagger of freezing a +0 robe (42, -5, D:9) a +0 dagger a +0 robe (50, 0, D:9) a +0 giant club (57, -14, D:9) a +0 long sword (63, -3, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Zianozit's Self-Improvement Boutique a manual of Unarmed Combat (1040 gold) a manual of Stealth (1040 gold) a manual of Transmutations (1040 gold) a manual of Ranged Weapons (1040 gold) (0, 0, D:10) a +0 orcbow (8, 8, D:10) a +0 hand axe (12, -14, D:10) a scroll of immolation (14, -1, D:10) a +0 ring mail (16, 1, D:10) a +0 leather armour (16, 5, D:10) a scroll of noise (18, -9, D:10) a +0 war axe (18, 0, D:10) a +0 flail (19, 14, D:10) 4 boomerangs (20, -27, D:10) 3 boomerangs (22, -14, D:10) a +0 buckler (25, 4, D:10) a +0 quarterstaff (28, 9, D:10) 6 stones (30, 11, D:10) a +0 whip (31, 11, D:10) a +0 short sword (32, 10, D:10) a +0 dagger a stone (32, 11, D:10) a +0 club 2 stones (33, 10, D:10) a +0 short sword a +0 short sword 7 poisoned darts (33, 12, D:10) 6 stones (34, 10, D:10) a +0 dagger (35, -14, D:10) a +0 spear (44, 3, D:10) a +0 war axe Level 11 of the Dungeon (18, 13, D:11) a +3 dagger of distortion a +0 robe (19, -7, D:11) a +0 shortbow (42, 11, D:11) a staff of death (45, -12, D:11) 4 large rocks a cyclops corpse (skeletalised by now) (45, -11, D:11) a +0 robe (45, -10, D:11) a +0 giant club a +0 giant club the Ecumenical Temple