niknal Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (8, -9, D:1) a +0 short sword a stone (10, -21, D:1) a +0 falchion (21, 8, D:1) a +0 sling (29, -17, D:1) a +0 club (40, -4, D:1) a +0 robe (40, 9, D:1) 5 stones (48, -11, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Kudo's Jewellery Boutique a ring of flight (210 gold) an amulet of reflection (360 gold) a ring of poison resistance (240 gold) a ring of flight (210 gold) an amulet of guardian spirit (360 gold) the amulet of Xeryuwev {rN+ Regen+} (494 gold) [amulet of regeneration] rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a ring of wizardry (360 gold) (0, 0, D:2) a +0 dagger (13, 47, D:2) a +0 leather armour (19, 4, D:2) a +0 dagger (37, -2, D:2) a +0 dagger (39, 10, D:2) a +0 dagger a stone (41, 4, D:2) 7 darts of dispersal Level 3 of the Dungeon (0, 0, D:3) a +2 quarterstaff of chaos (1, -3, D:3) a +0 hammer (1, 12, D:3) a +0 spear (4, 15, D:3) a +0 falchion a boomerang (4, 16, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (7, 5, D:3) a scroll of noise (9, 3, D:3) a +0 quarterstaff (9, 17, D:3) a +0 buckler (26, 11, D:3) a +0 leather armour (27, 16, D:3) a +0 flail (33, 8, D:3) a +0 dagger (39, -5, D:3) a +0 orcbow (39, 2, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 5 stones (7, 8, D:4) a beast talisman (10, 56, D:4) a +0 cloak (25, 51, D:4) a +0 robe (26, 41, D:4) a +0 flail a +0 robe a +0 whip (27, 41, D:4) a +0 club a +0 dagger (27, 42, D:4) a +0 flail (28, 50, D:4) a +0 robe (34, 54, D:4) a +0 falchion (38, 43, D:4) a +0 leather armour a +0 flail (39, 38, D:4) a +0 dagger (39, 44, D:4) a +0 war axe (40, 17, D:4) a +0 dagger 3 stones (42, 29, D:4) a +0 whip 8 poisoned darts Level 5 of the Dungeon [Shop] Pots's Jewellery Shop a ring of protection from cold (300 gold) a ring of positive energy (240 gold) a ring of see invisible (180 gold) the amulet "Duelo" {Faith *Corrode rC+ Dex+3 SInv} (706 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. the ring of Lady Luck {rPois rC+ MP+9 Int+3} (534 gold) [ring of magical power] Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rPois: It protects you from poison MP+9: It affects your magic capacity (+9). a ring of flight (210 gold) a ring of willpower (300 gold) a ring of flight (210 gold) a ring of protection from fire (300 gold) (0, 0, D:5) a +0 robe (4, 2, D:5) 3 poisoned darts (14, 12, D:5) a +1 scythe of protection a +0 robe (20, 8, D:5) a +0 club a +0 leather armour a +0 club a +0 club (23, 28, D:5) a throwing net (24, 27, D:5) the +2 short sword "Haarph" {holy, Dex+6 Stlth-} Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. (25, 28, D:5) a +0 robe (31, -3, D:5) a +0 robe of resistance a +0 morningstar (45, 9, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (11, -12, D:6) a +0 quarterstaff (14, 10, D:6) a stone (15, 14, D:6) 4 large rocks (16, 11, D:6) a +0 war axe (17, 13, D:6) 6 large rocks (18, -22, D:6) a +0 falchion (18, 10, D:6) a stone (18, 15, D:6) a stone (19, -21, D:6) a +0 short sword a +2 ring mail of willpower (22, -23, D:6) a +0 robe (22, 19, D:6) a +0 spear (29, 5, D:6) a +0 robe (35, 3, D:6) a +0 giant spiked club (43, -14, D:6) 5 boomerangs (43, 8, D:6) a +0 war axe (47, -2, D:6) a +0 quarterstaff (51, -21, D:6) a +0 pair of boots (53, -30, D:6) 3 boomerangs Level 7 of the Dungeon (0, 0, D:7) a beast talisman (11, -4, D:7) a +0 scale mail (20, 37, D:7) a +0 ring mail (22, 31, D:7) 7 stones (22, 44, D:7) a +0 trident (28, -3, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 short sword a +0 ring mail (28, -1, D:7) a +0 club a +0 leather armour a +0 flail (30, 5, D:7) a +0 flail (32, 5, D:7) a +0 hand axe a +0 leather armour a +1 dire flail of draining a +0 orcbow a +0 chain mail (32, 12, D:7) a scroll of immolation a scroll of vulnerability (32, 25, D:7) a +2 heavy quarterstaff (34, 11, D:7) a +0 robe (35, 3, D:7) a +0 robe (37, 13, D:7) a +0 mace (38, 7, D:7) a stone (38, 12, D:7) a +0 pair of boots (38, 16, D:7) 3 stones (38, 18, D:7) 4 stones (40, 14, D:7) a +0 whip (41, -9, D:7) a +0 short sword (41, 15, D:7) a +2 trident of protection a +0 ring mail (42, 15, D:7) a +0 dagger a +0 robe a +0 mace a +0 robe (43, 13, D:7) a +0 trident 3 boomerangs a +0 scale mail (44, 12, D:7) a +0 robe a +0 dagger (44, 13, D:7) a +0 flail a +0 leather armour (50, 18, D:7) 5 stones (52, 6, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a scroll of torment (6, 37, D:8) a scroll of torment (7, 40, D:8) a +3 halberd of freezing a +0 robe (12, 16, D:8) a +0 orcbow (14, 35, D:8) a +3 trident a +0 robe (15, 36, D:8) a +2 war axe of flaming a +0 robe (40, -7, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail (47, -7, D:8) a +0 chain mail (48, -7, D:8) a +0 quarterstaff (52, 48, D:8) a +0 scale mail (57, 1, D:8) 2 atropa-tipped darts (61, 11, D:8) a +0 robe (65, 34, D:8) an orb of light Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (7, 2, D:9) a +0 dagger a +0 robe an orc corpse (8, 1, D:9) a +0 dagger (8, 2, D:9) a +0 hand axe a +0 ring mail (8, 3, D:9) a +0 war axe of electrocution an orc corpse (11, -5, D:9) a +0 leather armour (11, -1, D:9) a +0 leather armour the Ecumenical Temple