niknal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -11, D:1) 7 darts of dispersal a +0 mace (23, 11, D:1) a +0 club (24, 11, D:1) a +0 dagger (36, -30, D:1) 2 throwing nets (45, -21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 7 stones (4, -9, D:2) a +0 robe (8, 1, D:2) a +0 dagger a +0 club (18, -12, D:2) a +0 ring mail (23, -2, D:2) 2 curare-tipped darts (25, -2, D:2) a +0 mace (29, 22, D:2) a +0 club (30, -21, D:2) a +0 short sword of holy wrath a stone (30, -14, D:2) 6 poisoned darts (30, 13, D:2) 5 javelins (34, 15, D:2) 5 stones (37, 4, D:2) a +0 short sword a +0 leather armour (38, 3, D:2) a +0 falchion a +0 club (38, 4, D:2) a +0 club (39, 7, D:2) a +0 robe (42, -7, D:2) a +0 club (42, 3, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 18, D:3) 4 stones (3, 0, D:3) a +0 short sword (15, 3, D:3) the +3 leather armour of Eternity {Contam Harm rN+ Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. (22, 5, D:3) a +0 whip (31, 54, D:3) a +0 dagger (34, 8, D:3) a +0 club (34, 18, D:3) a +0 club (35, 8, D:3) 3 boomerangs a +0 hand axe (36, 9, D:3) a +0 whip (40, 35, D:3) a +0 club (51, 11, D:3) a +0 club (54, 33, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 chain mail a gnoll corpse the human corpse of Edmund (7, 13, D:4) a hobgoblin skeleton (9, -14, D:4) a +0 dagger 2 boomerangs a +0 club a +0 ring mail a +0 club a +0 ring mail an orc corpse (9, -13, D:4) a +0 short sword a +0 leather armour a +0 flail a +0 leather armour (10, -10, D:4) a +0 whip (11, 8, D:4) a +0 dagger (13, 16, D:4) a +0 halberd 10 gold pieces (13, 26, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 27, D:4) a +0 club a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (14, 8, D:4) a +0 short sword a kobold skeleton (14, 34, D:4) a +0 club (21, -18, D:4) a +0 flail an orc corpse