niknal Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) 5 stones (7, -1, D:1) a +0 falchion (18, 38, D:1) a +0 dagger (26, -14, D:1) 7 darts of dispersal (30, 19, D:1) a +0 dagger (41, -4, D:1) a +0 dagger (45, 22, D:1) a +0 short sword (47, -2, D:1) a +0 mace (48, 0, D:1) 3 stones (49, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (3, -10, D:2) a rat corpse (3, 1, D:2) a +0 quarterstaff (9, -15, D:2) a hobgoblin corpse (9, 9, D:2) a +0 hammer (18, 7, D:2) a +0 hammer (18, 8, D:2) a +0 hammer (19, 6, D:2) a +0 hammer (19, 7, D:2) a +0 hammer (19, 8, D:2) a +0 hammer (19, 9, D:2) a +0 hammer (20, 6, D:2) a +0 hammer of protection (20, 7, D:2) a +0 hammer (20, 8, D:2) a +0 hammer (20, 9, D:2) a +0 hammer (21, -12, D:2) a +0 dagger (21, -4, D:2) a stone (21, 6, D:2) a +0 hammer (21, 7, D:2) a +0 hammer (21, 8, D:2) a +0 hammer (21, 9, D:2) the +1 hammer "Worm" {elec, Str+6 Int+8 Dex-3} Str+6: It affects your strength (+6). Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). (22, 7, D:2) a +0 hammer (22, 9, D:2) a +0 hammer (31, -31, D:2) a rat skeleton (41, -34, D:2) a hobgoblin corpse (skeletalised by now) (42, -44, D:2) a +0 robe (46, -33, D:2) a rat corpse (skeletalised by now) (50, -41, D:2) a ball python corpse (skeletalised by now)