niknal Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 5, D:1) a stone (9, 14, D:1) 7 darts of dispersal (11, 17, D:1) 9 stones (26, 4, D:1) a +0 robe (35, -16, D:1) a +0 short sword (41, 1, D:1) a +0 robe 4 stones a +2 dagger of speed (41, 2, D:1) a +0 spear (43, 0, D:1) a +0 dagger (43, 1, D:1) a +0 whip (46, 0, D:1) a +2 sling of electrocution Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, -32, D:2) a +0 club (6, -5, D:2) a +0 robe (8, -32, D:2) 5 stones (13, -52, D:2) a +0 dagger (16, -7, D:2) a serpent talisman (21, -19, D:2) a +0 halberd (28, -30, D:2) a +0 scythe a +0 robe (30, -28, D:2) a +0 short sword (31, -28, D:2) a +0 leather armour (37, -44, D:2) a staff of poison (39, -6, D:2) a +0 club (56, -23, D:2) a +0 short sword Level 3 of the Dungeon (7, -12, D:3) a +0 mace (7, 14, D:3) a +0 war axe (9, 23, D:3) a +0 hammer (9, 25, D:3) a +0 hammer (10, 23, D:3) a +0 hammer (10, 24, D:3) a +0 hammer (10, 25, D:3) a +0 hammer (11, 23, D:3) a +0 hammer (11, 24, D:3) a +0 hammer (11, 25, D:3) a +0 hammer (13, 24, D:3) a +0 hammer (14, 23, D:3) a +0 hammer (15, 23, D:3) a +0 hammer (16, 22, D:3) the +5 hammer "Haxatofa" {heavy, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (17, 23, D:3) a +0 hammer (18, 22, D:3) a +0 hammer (28, 30, D:3) a +0 helmet (32, 22, D:3) 2 poisoned darts (34, -24, D:3) a +0 robe (34, 13, D:3) a +0 short sword 5 stones (41, 20, D:3) 4 stones (44, 9, D:3) a +0 club (48, 23, D:3) a +0 club 3 boomerangs Level 4 of the Dungeon (0, 0, D:4) 2 stones (0, 7, D:4) a +0 dagger (10, 3, D:4) a +0 buckler (14, -10, D:4) 3 atropa-tipped darts (17, 13, D:4) a +0 robe (19, -8, D:4) a +0 club a +0 club (20, 18, D:4) a +0 helmet (21, -11, D:4) 2 stones (24, -8, D:4) a +0 club (25, -8, D:4) a +0 giant spiked club (28, 33, D:4) a +0 leather armour (30, -11, D:4) 9 stones (38, 12, D:4) 4 stones (42, -1, D:4) a +0 club a +0 club a +0 robe (43, -1, D:4) a +0 spear (44, -3, D:4) a +0 halberd Level 5 of the Dungeon [Shop] Ashuu's Self-Published Books Obrimos's Volume of the Golden Key (814 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Fireball Conjuration/Fire 5 c - Silence Hexes/Air 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Orb of Destruction Conjuration 7 f - Ozocubu's Refrigeration Ice 7 the Volume of Endless Yammering (198 gold) Spells Type Level a - Discord Hexes 8 Sif Muna's Compendium of Aperture Sorcery (616 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Passage of Golubria Translocation 4 c - Malign Gateway Summoning/Translocation 7 d - Death's Door Necromancy 9 the Papyrus of Truth and Just Ice (616 gold) Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Ozocubu's Armour Ice 3 d - Ozocubu's Refrigeration Ice 7 e - Polar Vortex Ice 9 Sif Muna's Secrets of Getting Closer Than Before (330 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Dispel Undead Necromancy 4 c - Agony Necromancy 5 Yxidiree's Encyclopedia of Modern Magic, Vol. 16 (220 gold) Spells Type Level a - Gell's Gravitas Translocation 3 b - Irradiate Conjuration/Transmutation 5 Jessica's Tome of Apprentice Sorcery (242 gold) Spells Type Level a - Slow Hexes 1 b - Necrotise Necromancy 1 c - Blink Translocation 2 d - Swiftness Air 3 Terpsichore's Octavo of the Dance (242 gold) Spells Type Level a - Blink Translocation 2 b - Swiftness Air 3 c - Tukima's Dance Hexes 3 Ylokk's Quarto of Legendary Spells, Part XIV (858 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Ozocubu's Armour Ice 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Passage of Golubria Translocation 4 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Alistair's Intoxication Transmutation/Poison 5 g - Maxwell's Capacitive Coupling Air 8 the Almanac of Elemental Confusion (418 gold) Spells Type Level a - Maxwell's Capacitive Coupling Air 8 b - Polar Vortex Ice 9 (1, 1, D:5) a +0 club a +0 leather armour (10, 20, D:5) a +0 dagger a +0 robe (12, -14, D:5) a flux talisman (16, -19, D:5) a +0 falchion (18, 14, D:5) a +0 club (35, 24, D:5) a +0 mace (39, 6, D:5) a potion of degeneration a +0 trident 3 stones a +0 leather armour (39, 15, D:5) a +0 leather armour (43, 3, D:5) a +0 chain mail (46, -19, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, 0, D:6) a +0 club a +0 robe (2, 0, D:6) a +0 halberd (3, 0, D:6) a +0 whip (5, 0, D:6) 5 stones (15, 0, D:6) a +0 sling (17, -29, D:6) a +0 robe (19, -29, D:6) 9 stones (40, -41, D:6) a +0 robe a +3 battleaxe (40, -40, D:6) a +0 robe a +0 dire flail (40, -39, D:6) a +0 robe a +0 hand axe (49, -41, D:6) a +1 flail of protection (50, -21, D:6) a +0 rapier (51, -41, D:6) a +0 robe a +0 club Level 7 of the Dungeon (0, 0, D:7) 5 stones (6, 3, D:7) a bullfrog corpse (skeletalised by now) (15, 11, D:7) 19 gold pieces (17, -1, D:7) a +0 robe a +2 trident (20, 1, D:7) 5 stones (28, 9, D:7) a +0 dagger (34, 1, D:7) a +0 trident (38, 18, D:7) a +0 club a +0 spear (39, 18, D:7) a +0 whip (39, 24, D:7) a +0 club (44, -1, D:7) a ring of magical power (45, 18, D:7) 5 stones (53, -4, D:7) a +0 robe (56, 2, D:7) a +0 trident (61, 14, D:7) a +0 heavy flail a +0 leather armour a +0 hand axe a +0 short sword (61, 15, D:7) a +0 short sword (62, 14, D:7) a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 whip of draining (4, 18, D:8) a +0 dagger (5, 18, D:8) 4 stones a +0 dagger (7, 16, D:8) a +0 club 3 stones a +0 short sword (7, 17, D:8) a +0 vampiric dagger a wand of charming (5) (7, 19, D:8) a +0 club 4 stones (8, 16, D:8) a +0 whip 7 poisoned darts (9, 16, D:8) a +0 whip a +0 dagger 6 stones (10, 16, D:8) a +0 dagger 5 stones (11, 16, D:8) a +0 short sword 5 stones (13, 18, D:8) a +0 club 6 poisoned darts (15, 17, D:8) a +0 dagger (17, 17, D:8) a +0 club 6 poisoned darts (32, 23, D:8) a boomerang (33, 22, D:8) 2 boomerangs (34, 22, D:8) 4 boomerangs