niknal Level 1 of the Dungeon (1, -12, D:1) a +0 rapier (3, -18, D:1) 4 poisoned darts (10, 3, D:1) a +0 dagger (21, -7, D:1) a potion of attraction (22, -4, D:1) a +0 sling (24, 6, D:1) a +0 robe (41, 9, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (5, -3, D:2) a +0 leather armour (7, 20, D:2) 8 stones (7, 21, D:2) a +0 whip a stone (13, 31, D:2) a +0 short sword (17, -1, D:2) 8 stones (21, -14, D:2) a +0 short sword (32, -7, D:2) a +0 falchion the +0 leather armour of Atum {Harm rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. (36, 1, D:2) a +0 ring mail (37, 31, D:2) a +0 whip (42, -1, D:2) a +0 leather armour (46, -11, D:2) a +0 mace (50, 5, D:2) a +0 club (50, 11, D:2) a potion of lignification Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (3, -2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, 4, D:3) an adder corpse (skeletalised by now) (10, 2, D:3) a +3 dagger (16, -3, D:3) a +0 dagger (31, -9, D:3) a +0 robe (32, -6, D:3) a +0 sling (44, -1, D:3) a +0 whip (45, 0, D:3) a +0 flail a quokka corpse (48, 9, D:3) a +0 quarterstaff (53, 0, D:3) 6 stones