Dungeon Crawl Stone Soup version 0.32-a0-141-g04fe69798e (webtiles) character file. Game seed: 6978201152574815955 37 niknal the Vexing (level 3, -6/19 HPs) Began as a Vampire Enchanter on Feb 11, 2024. Mangled by Terence ... wielding a +0 falchion of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:14 (1070 turns). niknal the Vexing (Vampire Enchanter) Turns: 1070, Time: 00:02:15 Health: -6/19 AC: 2 Str: 7 XL: 3 Next: 21% Magic: 6/7 EV: 12 Int: 17 God: Gold: 53 SH: 0 Dex: 16 Spells: 5/7 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} f - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} j - a scroll of enchant weapon {unknown} Potions c - 3 potions of invisibility e - 2 potions of lignification {unknown} g - 2 potions of heal wounds {unknown} i - a potion of resistance {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.7 Spellcasting + Level 5.2 Hexes + Level 1.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 26% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 20% N/A 6% 3 Tukima's Dance Hex 20% N/A 6% 3 Dazzling Flash Conj/Hex 22% N/A 19% 3 Cause Fear Hex 10% N/A 21% 4 Volatile Blastmotes Fire/Tloc 4% 2d10 47% 3 Fulminant Prism Conj/Alch 1% 3d5 87% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 87% 4 Fireball Conj/Fire 1% 3d3 99% 5 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 falchion of protection and wearing a +0 chain mail (chance to affect: 55%) Terence looks drowsy... Unknown command. The helpless Terence fails to defend himself. You bite Terence, and draw his blood! You feel better. You puncture Terence! You bite Terence, but do no damage. Terence is severely wounded. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is severely wounded. Terence hits you with a +0 falchion of protection. You hit Terence but do no damage. Terence is severely wounded. Terence shouts, "DIE!!!" Terence closely misses you. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. You punch Terence, but do no damage. Terence is severely wounded. Terence hits you but does no damage. You hit Terence. Terence is almost dead. Terence hits you with a +0 falchion of protection. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 falchion of protection! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 falchion of protection! You die... Terence says, "Time to find some more victims." ##+## ##...## ##.@@..## #.......# #.........# +.........+ #..?......# ##.......## ##.....## ##...## ##+## You could see Terence. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 4 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 6 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | niknal the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 11/15 MP: 5/5 194 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 324 | D:1 | Identified a scroll of acquirement 324 | D:1 | Acquired a book of the Dragon 381 | D:1 | Reached skill level 5 in Hexes 516 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 516 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/6 601 | D:1 | Reached skill level 1 in Ice Magic 690 | D:1 | Found a faded altar of an unknown god. 690 | D:1 | Noticed a chaos spawn 932 | D:2 | Noticed Terence 1070 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, dreamdust_ecumenical_altar_sealed_demon, minmay_tripent D:2: layout_loops_corners, serial_shops, shop, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.2 Ice Magic | 1 | 1.0 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Dagger || 54 Punch || 3 Bite || 4 Cast: Ensorcelled Hiber || 3 Ability: Exsanguinate || 1 Use: Scroll || 2 Stab: Sleeping || 15 Armour: Robe || 22 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1069 | 1040 | 29 | 172 | 605 | 2 | 534.5 | Dungeon | 1069 | 1040 | 29 | 172 | 605 | 2 | 534.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1048 daAuts D:2: 21 daAuts