Dungeon Crawl Stone Soup version 0.32-a0-338-g4f8ebfe289 (webtiles) character file. Game seed: 774681890671016826 46 niknal the Vexing (level 3, -2/19 HPs) Began as a Vampire Enchanter on Feb 17, 2024. Slain by a gnoll ... wielding a +1 whip of venom (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (899 turns). niknal the Vexing (Vampire Enchanter) Turns: 899, Time: 00:01:55 Health: -2/19 AC: 2 Str: 7 XL: 3 Next: 46% Magic: 7/7 EV: 12 Int: 17 God: Gold: 66 SH: 0 Dex: 16 Spells: 5/7 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} i - a scroll of fog {unknown} Potions c - a potion of invisibility g - a potion of lignification {unknown} j - a potion of curing {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.8 Spellcasting + Level 5.4 Hexes - Level 1.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 26% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 20% N/A 5% 3 Sigil of Binding Hex 20% N/A 5% 3 Tukima's Dance Hex 20% N/A 5% 3 Dazzling Flash Conj/Hex 22% N/A 17% 3 Call Canine Familiar Summ 2% N/A 47% 3 Dimensional Bullseye Hex/Tloc 5% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You flicker back into view. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. You climb downwards. There is a stone staircase leading up here. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 whip of venom (chance to affect: 55%) The gnoll resists with significant effort. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 whip of venom (chance to affect: 55%) The gnoll resists with significant effort. The gnoll hits you with a +1 whip of venom. Unknown command. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 whip of venom (chance to affect: 55%) The gnoll resists with significant effort. The gnoll hits you with a +1 whip of venom! Unknown command. It was a potion of heal wounds. You feel much better. The gnoll hits you with a +1 whip of venom! The gnoll attacks as it pursues you! The gnoll hits you with a +1 whip of venom. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 whip of venom (chance to affect: 55%) The gnoll resists with significant effort. The gnoll closely misses you. It was a potion of magic. Magic courses through your body. The gnoll hits you with a +1 whip of venom! Ouch! That really hurt! You die... ......... ........###### ........#....####### ..........#......... ...............#.... # ................... .# # ....#..........#####.#.### .....................<....... .............#.g@............ .............###.#........... .............###.......#..... .......###................... .......##.....(....†........# .......##...................# ......)...................... ..##...#.............(...... .......#................... You could see a gnoll. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:2) A bat (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | niknal the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 91 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 94 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 168 | D:1 | Reached skill level 5 in Hexes 431 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 431 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 578 | D:1 | Reached skill level 1 in Ice Magic 899 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.4 Ice Magic | 1 | 1.0 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.8 Action || total ---------------------------++------- Melee: Dagger || 39 Cast: Ensorcelled Hiber || 8 Ability: Exsanguinate || 1 Use: Potion || 3 Stab: Sleeping || 13 Armour: Robe || 15 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 898 | 874 | 24 | 157 | 509 | 2 | 449.0 | Dungeon | 898 | 874 | 24 | 157 | 509 | 2 | 449.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 820 daAuts D:2: 78 daAuts