Dungeon Crawl Stone Soup version 0.32-a0-355-ged53ad6fd3 (webtiles) character file. Game seed: 246302924053924862 55 niknal the Vexing (level 3, 0/24 HPs) Began as a Vampire Enchanter on Feb 18, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:12 (973 turns). niknal the Vexing (Vampire Enchanter) Turns: 973, Time: 00:01:13 Health: 0/24 AC: 3 Str: 7 XL: 3 Next: 67% Magic: 7/7 EV: 12 Int: 15 God: Gold: 48 SH: 0 Dex: 16 Spells: 8/8 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -3), healing quickly, hasted, very quick A: alive, fangs 3, see invisible, vampiric 2, dopey 1, MP-powered wands a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) h - a +0 cloak (worn) Scrolls d - 2 scrolls of teleportation {unknown} Potions c - 2 potions of invisibility f - a potion of haste g - a potion of curing {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 3.0 Spellcasting + Level 5.7 Hexes You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 5% 3 Tukima's Dance Hex 19% N/A 5% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Passwall Erth 2% N/A 52% 3 Swiftness Air 2% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. You are dopey. (Int -2) You expend magic power (3 MP) to strengthen your wands. Message History The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is heavily wounded. You feel sick. The adder misses you. You miss the adder. The adder is heavily wounded. You feel sick. The adder misses you. An adder is nearby! You hit the adder but do no damage. The adder is heavily wounded. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You completely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You completely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You barely miss the adder. Your bite misses the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Unknown command. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel stupid. You feel your magical essence link to the dungeon's wands. You die... #..#.....## ####.#.######### #..#....... ........>.# #..######## ######.#.#.# ... ....##.#.#.#### #....#.#....# #..#.#.##.# #.........# ########.#.###### #..S@....#......# #....†####.#...#... +....... #.#...# #.....##.#.....# ........ ....#.# ##.#...### #.###.# #.#...# ..# . # #...# ## ## You could see an adder. Vanquished Creatures A dart slug (D:1) 3 ball pythons 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:2) 4 hobgoblins 8 jackals 2 quokkas (D:1) 2 kobolds 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | niknal the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 116 | D:1 | Found Fuatanu's Antique Armour Shop. 263 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 280 | D:1 | Reached skill level 5 in Hexes 501 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 501 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 972 | D:2 | HP: 1/24 [adder (3)] 973 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 973 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 973 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, serial_shops, shop D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.7 Spellcasting | 3 | 3.0 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 96 Bite || 8 Use: Potion || 2 Stab: Sleeping || 11 Armour: Robe || 50 Dodge: Dodged || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 967 | 934 | 33 | 0 | 725 | 2 | 483.5 | Dungeon | 967 | 934 | 33 | 0 | 725 | 2 | 483.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 763 daAuts D:2: 204 daAuts