niknal Level 1 of the Dungeon (12, -16, D:1) a bat corpse (skeletalised by now) (12, 11, D:1) a bat corpse (skeletalised by now) (14, -25, D:1) a ball python skeleton (20, -34, D:1) a bat corpse (skeletalised by now) (23, -7, D:1) a frilled lizard corpse (skeletalised by now) (27, -25, D:1) a +0 sling (29, 4, D:1) a +0 chain mail (36, 16, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (38, -4, D:1) a jackal skeleton (44, -22, D:1) 5 stones (47, -27, D:1) a jackal skeleton (53, -24, D:1) a +0 club (53, -1, D:1) a +0 club (53, 0, D:1) a +0 robe (56, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +2 shortbow of the Fulmar {heavy, MP-9 Str+5} Str+5: It affects your strength (+5). MP-9: It affects your magic capacity (-9). (3, -9, D:2) a +0 dagger (8, -20, D:2) a +0 dagger a goblin skeleton (12, -5, D:2) a +0 barding (22, -8, D:2) a +0 spear (35, 17, D:2) a +0 short sword (36, 3, D:2) a quokka corpse (37, -10, D:2) a ball python corpse (38, 14, D:2) a flux talisman Level 3 of the Dungeon (0, 0, D:3) a potion of resistance (5, -7, D:3) a +0 falchion