niknal Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 9, D:1) a +0 dagger (5, -28, D:1) a jackal skeleton (6, -29, D:1) a jackal skeleton (9, -24, D:1) a +0 robe (29, -6, D:1) a goblin skeleton (42, 0, D:1) 5 large rocks (46, -12, D:1) a frilled lizard skeleton (51, -14, D:1) a quokka skeleton a rat skeleton (53, -18, D:1) a rat corpse (skeletalised by now) (56, 4, D:1) a potion of degeneration Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 25, D:2) an adder corpse (skeletalised by now) (13, 36, D:2) a +0 dagger (18, -19, D:2) a +0 dagger (19, 4, D:2) a hobgoblin corpse (skeletalised by now) (19, 16, D:2) a quokka corpse (skeletalised by now) (24, -17, D:2) 8 stones (32, -10, D:2) a +0 dagger (33, 19, D:2) a +0 club (34, -9, D:2) 5 stones (44, 9, D:2) an adder skeleton (44, 10, D:2) a +0 ring mail a +0 short sword a +0 sling a +0 dagger a goblin skeleton a kobold skeleton (54, 27, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ezueduf's Antique Weapon Shop a +0 glaive (162 gold) a +0 glaive (162 gold) the +9 staff of Olgreb {rPois∞} (2500 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. a +0 dagger (50 gold) a +2 heavy orcbow (457 gold) a +0 quarterstaff (100 gold) the +11 broad axe "Gety" {drain, rC+ Dex+2} (2010 gold) Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. [Shop] Qies's Antique Weapon Boutique a +7 sling (808 gold) a +0 sling (31 gold) a +0 battleaxe (136 gold) a +0 hand axe (63 gold) a +0 quarterstaff (84 gold) a +0 trident (73 gold) the +6 battleaxe "Ecluet" {antimagic, ^Fragile rCorr Int+4} (1362 gold) Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (0, 0, D:3) a beast talisman (7, -15, D:3) 5 poisoned darts (7, 4, D:3) a staff of earth (7, 15, D:3) a +3 quarterstaff of chaos (7, 27, D:3) a hound corpse (skeletalised by now) (9, 0, D:3) a +0 ring mail (10, 14, D:3) a +0 whip (13, -4, D:3) an adder corpse (skeletalised by now) (13, -3, D:3) a ball python corpse (skeletalised by now) (14, -4, D:3) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (17, -10, D:3) a staff of death (23, 0, D:3) 4 stones (25, -11, D:3) a +0 ring mail (27, -4, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (30, 6, D:3) a +0 dagger (44, 6, D:3) a +0 dagger a goblin skeleton (46, 17, D:3) 5 poisoned darts (48, -10, D:3) an adder corpse (skeletalised by now) (48, -1, D:3) a flux talisman (50, -12, D:3) 6 poisoned darts (54, 5, D:3) 2 poisoned darts (54, 13, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (1, -1, D:4) a +0 dagger an orc skeleton (1, 0, D:4) an orc skeleton (3, 0, D:4) a +0 hand axe (5, 11, D:4) a +0 long sword (10, 1, D:4) a +0 dagger (12, -9, D:4) a hobgoblin skeleton (13, -25, D:4) a +0 chain mail (18, -24, D:4) a +0 leather armour (20, -19, D:4) 3 poisoned darts (24, -18, D:4) a +0 robe (34, -17, D:4) a +0 whip a jackal skeleton (35, -18, D:4) a +0 club a +0 sling a goblin skeleton (36, -17, D:4) a jackal skeleton (39, -24, D:4) a +0 club (40, -22, D:4) a +0 whip (44, -1, D:4) a jackal skeleton (46, 7, D:4) a hound skeleton (46, 8, D:4) a +0 club (51, -17, D:4) a +0 leather armour (51, 0, D:4) 2 atropa-tipped darts Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe an orc corpse (3, 19, D:5) 2 stones (3, 26, D:5) a +0 leather armour (8, 21, D:5) a hound corpse (skeletalised by now) (16, 1, D:5) a +0 dagger (24, 35, D:5) 4 javelins (37, 39, D:5) 2 poisoned darts (46, 6, D:5) an amulet of faith (49, 40, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (50, -10, D:5) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (unseen) (53, 24, D:5) 2 stones (60, -2, D:5) a +0 dagger a +0 robe (61, 9, D:5) a +0 club an orc skeleton (62, 8, D:5) a +0 whip a +0 short sword an orc skeleton an orc skeleton (62, 9, D:5) a +0 whip (63, 8, D:5) a +0 short sword an orc skeleton