Dungeon Crawl Stone Soup version 0.32-a0-1331-gbe264ac2b7 (webtiles) character file. Game seed: 15607605181924430283 5 niknal the Caller (level 1, -1/21 HPs) Began as a Mountain Dwarf Summoner on June 6, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon on June 7, 2024. The game lasted 00:01:25 (178 turns). niknal the Caller (Mountain Dwarf Summoner) Turns: 178, Time: 00:01:26 Health: -1/21 AC: 20 Str: 10 XL: 1 Next: 66% Magic: 3/3 EV: 2 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . d - +0 club rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -14), tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (melded) Potions b - a potion of magic c - a potion of lignification Skills: - Level 1.3 Dodging - Level 1.4 Stealth + Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Freeze Ice 4% 1d3 22% 1 Frozen Ramparts Ice 2% 1d1 54% 3 Hailstorm Conj/Ice 1% 3d5 54% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. You are no longer poisoned. The frilled lizard attacks as it pursues you! The frilled lizard closely misses you. You miss the frilled lizard. The frilled lizard barely misses you. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! The adder barely misses you. You hit the adder. The adder is severely wounded. The adder barely misses you. You barely miss the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You barely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder misses you. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You die... #.# #.##### #######.# ....... #.......# ..[.... #.####### ....... #.# ....... #.# ....... #.# .......#######.# ..<<...'S♣.....# .>.....######### ....... ####### You could see an adder. Vanquished Creatures 2 bats (D:1) A frilled lizard (D:2) A rat (D:2) 4 creatures vanquished. Vanquished Creatures (collateral kills) 2 goblins (D:1) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | niknal the Mountain Dwarf Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Upgraded the game from 0.32-a0-1329-gbc65bc19aa to | 0.32-a0-1331-gbe264ac2b7 139 | D:1 | You fall into a shaft and drop 1 floor! 178 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, nrook_mini_vaults D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_a Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Dodging | | 1.3 Stealth | | 1.4 Summonings | | 4.1 Action || total ---------------------------++------- Melee: Club || 20 Unarmed || 1 Cast: Summon Small Mamm || 4 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 23 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 183 | 183 | 0 | 0 | 76 | 2 | 91.5 | Dungeon | 183 | 183 | 0 | 0 | 76 | 2 | 91.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 141 daAuts D:2: 42 daAuts