niknal Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 2, D:1) a bat corpse (skeletalised by now) (8, -1, D:1) a +0 club 3 stones (12, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -22, D:1) a frilled lizard corpse (skeletalised by now) (16, -16, D:1) a rat corpse (skeletalised by now) (19, -14, D:1) a hobgoblin corpse (skeletalised by now) (24, -19, D:1) 7 stones (25, -7, D:1) a +0 mace (31, 2, D:1) a +0 sling (32, -18, D:1) a +0 leather armour (32, -6, D:1) a +0 short sword (33, -13, D:1) a +0 dagger (33, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -27, D:1) a bat skeleton (39, -26, D:1) a hobgoblin corpse (skeletalised by now) (42, -34, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -23, D:1) a ball python skeleton (44, -29, D:1) a bat corpse (skeletalised by now) (45, -15, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (46, -15, D:1) a +0 club (47, -16, D:1) a bat corpse (skeletalised by now) (47, -13, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 42, D:2) the +3 leather armour "Highufeg" {Harm Int+2} Int+2: It affects your intelligence (+2). Harm: It increases damage dealt and taken. (10, 4, D:2) a jackal skeleton a jackal skeleton (10, 10, D:2) a +0 whip (11, 5, D:2) a ball python skeleton (19, 12, D:2) a bat skeleton (19, 35, D:2) a frilled lizard skeleton (26, 14, D:2) a +0 whip 2 stones a kobold skeleton (29, 15, D:2) a +0 whip a kobold skeleton (33, 30, D:2) a +0 club a goblin skeleton (36, 17, D:2) a +0 robe (51, 37, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, -1, D:3) a +0 short sword (2, 32, D:3) a ball python corpse (skeletalised by now) (8, -6, D:3) a frilled lizard corpse (skeletalised by now) (15, -12, D:3) a quokka corpse (skeletalised by now) (15, -9, D:3) a +0 shortbow (17, 28, D:3) a +0 dagger of holy wrath (21, 18, D:3) a +0 hand axe a boomerang a +0 leather armour a +0 dagger a +0 robe a +0 whip an orc skeleton an orc skeleton (21, 19, D:3) a +0 short sword an orc skeleton (31, 30, D:3) a +2 short sword of venom (34, 24, D:3) 4 stones (38, -6, D:3) a bat skeleton (44, 21, D:3) a +0 dagger a goblin corpse (skeletalised by now) (51, -7, D:3) a +0 club (53, -6, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (16, -16, D:4) a +0 leather armour (19, -2, D:4) 3 poisoned darts a +0 giant club a +1 whip of electrocution (21, -9, D:4) an iguana skeleton (22, -27, D:4) a +0 dagger a kobold corpse (skeletalised by now) (26, -3, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (12, -2, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (19, 19, D:5) a water moccasin corpse (skeletalised by now) (23, -8, D:5) an iguana corpse (skeletalised by now) (28, 19, D:5) a +0 great sword (30, -7, D:5) a +0 flail a +0 club a gnoll corpse (skeletalised by now) (30, 10, D:5) a +0 war axe (31, -7, D:5) a +0 spear (33, -7, D:5) a +0 club a gnoll skeleton (35, -11, D:5) a +0 flail a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) an adder skeleton (35, 32, D:5) a beast talisman (36, -3, D:5) a staff of alchemy (38, -17, D:5) a +0 dagger (38, -1, D:5) a +0 club an orc corpse (skeletalised by now) (38, 31, D:5) an adder corpse (skeletalised by now) (39, 33, D:5) an adder corpse (skeletalised by now) (44, 5, D:5) a +0 robe (44, 7, D:5) an ogre skeleton (45, 21, D:5) an orb of energy (45, 35, D:5) an adder corpse (skeletalised by now) (49, -11, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 dagger of the Bellicose God {flame, Dex+6} (5820 gold) Dex+6: It affects your dexterity (+6). the +11 whip "Melaegih" {spect, rF+ rN+ rCorr} (8500 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the +1 robe "Isoptide" {rElec rN+ Str-3} (1760 gold) Str-3: It affects your strength (-3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. the ring of Twilight {Fire rN+ rCorr MP-7 Int+3} (3340 gold) [ring of fire] Fire: It enhances your fire magic. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. MP-7: It affects your magic capacity (-7). rCorr: It protects you from acid and corrosion. (16, -9, D:6) a +0 scale mail (26, 3, D:6) a +0 trident (27, -21, D:6) an iguana skeleton (27, 24, D:6) a steam dragon corpse (skeletalised by now) (32, -1, D:6) a +0 giant club an ogre skeleton (33, -6, D:6) a yak skeleton a yak skeleton (34, -12, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (34, 16, D:6) a +0 leather armour a +0 hand axe an orc skeleton (35, -14, D:6) a +0 ring mail (35, -9, D:6) a +0 plate armour a +0 glaive (35, 1, D:6) a +0 hand axe (36, -9, D:6) a +0 flail (37, -9, D:6) a +0 flail an orc skeleton (38, 11, D:6) a +0 giant club an ogre skeleton (41, 30, D:6) a +0 chain mail (51, 1, D:6) a +0 dagger (51, 2, D:6) a +0 plate armour a +0 long sword an orc skeleton (53, 0, D:6) an iguana skeleton (58, -18, D:6) a +0 scale mail (58, -9, D:6) a +0 buckler (59, -6, D:6) a +0 leather armour 3 boomerangs a +0 club an orc skeleton (61, -1, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a ring of magical power (2, 11, D:7) a +0 leather armour (7, 1, D:7) a bullfrog corpse (skeletalised by now) a black bear corpse (skeletalised by now) (13, 17, D:7) a hound corpse (skeletalised by now) (20, 0, D:7) a +0 whip a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 0, D:7) a +0 dagger a +1 scale mail of poison resistance a +0 whip a +0 leather armour an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) (22, 6, D:7) a +0 flail an orc corpse (skeletalised by now) (23, 6, D:7) a +0 dagger a +0 robe a +0 short sword a +0 mace of holy wrath a +0 chain mail (30, -5, D:7) 2 atropa-tipped darts (30, 3, D:7) a +2 flail of protection (31, 40, D:7) a +0 spectral quarterstaff (35, -2, D:7) a +0 club a +0 leather armour (37, 15, D:7) a +0 flail (37, 22, D:7) a +0 leather armour (59, 28, D:7) a +0 dagger of electrocution an orc corpse (skeletalised by now) (59, 29, D:7) a +0 whip an orc corpse (skeletalised by now) (59, 30, D:7) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) Level 8 of the Dungeon (3, -8, D:8) a +0 plate armour (4, 3, D:8) a basilisk skeleton (5, -13, D:8) 2 javelins (6, -16, D:8) a steam dragon skeleton (8, -20, D:8) a +0 chain mail (8, -17, D:8) a +0 club a +0 whip a +0 club a +3 battleaxe of freezing a +0 robe a +0 hand axe a +0 robe a +5 great sword a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (8, -16, D:8) a +0 whip the +1 leather armour "Coeqyxubaj" {rN+ Regen+ rCorr} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a gnoll corpse (skeletalised by now) (10, -20, D:8) a +0 robe (21, -10, D:8) a +0 leather armour (30, 16, D:8) a wyvern skeleton (30, 19, D:8) a +0 robe a +0 long sword a +0 robe a +0 hand axe (30, 20, D:8) a +0 robe a +0 trident (33, 14, D:8) a +0 falchion an orc skeleton (34, 14, D:8) a +0 robe a +0 dagger (35, 14, D:8) a +0 robe a +0 dagger (36, -7, D:8) a +0 short sword a +0 chain mail a +0 whip an orc corpse (skeletalised by now) (36, -2, D:8) a +0 dagger a stone (36, 13, D:8) a +0 robe a +0 dagger an orc skeleton (37, -8, D:8) a +0 dagger a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, -11, D:8) a +0 dagger (40, 13, D:8) a +0 club (43, -7, D:8) a +0 falchion a stone (45, 3, D:8) a +0 scale mail (48, -5, D:8) a +0 dagger (48, -3, D:8) a +0 short sword 6 poisoned darts a wyvern corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (1, 0, D:9) a +0 halberd a gnoll corpse (skeletalised by now) (2, -1, D:9) a +0 spear (2, 0, D:9) a +0 spear a gnoll corpse (skeletalised by now) (5, 15, D:9) a water moccasin corpse (skeletalised by now) (15, -23, D:9) a +0 pair of boots (15, 27, D:9) 5 poisoned darts (17, -21, D:9) a +0 club (17, 9, D:9) a +0 war axe (18, -17, D:9) a +0 short sword (19, -8, D:9) a +0 robe (23, 21, D:9) a +0 scale mail (25, -1, D:9) a yak skeleton (32, -22, D:9) a +0 spear a gnoll corpse (skeletalised by now) (32, -19, D:9) a +0 flail a gnoll corpse (skeletalised by now) (33, -21, D:9) a +0 mace a +0 trident a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (33, -19, D:9) a +0 scale mail (34, 10, D:9) 5 stones (45, 4, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (23, -15, D:10) a +0 ring mail (29, 6, D:10) a +0 club (34, -1, D:10) a +0 whip an orc corpse (skeletalised by now) (37, -17, D:10) a scroll of enchant weapon (38, -16, D:10) a scroll of enchant weapon (41, 7, D:10) a +0 robe (41, 12, D:10) a +0 giant club a +0 giant spiked club a +0 dagger an orc corpse (skeletalised by now) (41, 13, D:10) a +0 mace a +0 falchion a +0 club (56, 11, D:10) a +0 falchion (57, 13, D:10) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an electric eel corpse (17, -7, Lair:1) a water moccasin corpse (36, -1, Lair:1) a wolf corpse (37, 0, Lair:1) a water moccasin corpse (39, -5, Lair:1) a bullfrog corpse