Dungeon Crawl Stone Soup version 0.33-a0-5-g34d56c8fa2 (webtiles) character file. Game seed: 2831067352842438949 44 niknal the Shooter (level 3, -4/21 HPs) Began as a Tengu Hunter on Aug 23, 2024. Was an Initiate of Qazlal. Slain by Terence ... wielding a +2 flail of protection (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:00 (1433 turns). niknal the Shooter(Tengu Hunter) Turns: 1433, Time: 00:03:01 Health: -4/21 AC: 3 Str: 11 XL: 3 Next: 60% Magic: 4/4 EV: 26 Int: 9 God: Qazlal [......] Gold: 107 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois + (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) n - +0 ice dragon scales Jewellery e - a ring of poison resistance (left hand) j - a ring of ice Wands o - a wand of roots (3) Scrolls c - a scroll of butterflies i - a scroll of immolation {unknown} l - a scroll of blinking {unknown} m - a scroll of torment {unknown} p - a scroll of identify {unknown} q - a scroll of revelation {unknown} Potions d - a potion of mutation {unknown} f - a potion of attraction {unknown} g - 2 potions of curing {unknown} h - 2 potions of degeneration {unknown} k - a potion of might {unknown} Skills: - Level 2.0 Fighting + Level 5.8 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 0% N/A 63% 2 Sublimation of Blood Necr 0% N/A 63% 2 Ignite Poison Fire/Alch 0% N/A 99% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:2 Sigmund D:3 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History A ball python comes into view. A ball python is nearby! You shoot an arrow. The arrow hits the ball python! You kill the ball python! Qazlal accepts your kill. No target in view! No target in view! Found an escape hatch in the floor. Terence the Veteran comes into view. He is wielding a +2 flail of protection and wearing a +0 chain mail of positive energy. You shoot an arrow. The arrow hits Terence but does no damage. You shoot an arrow. The arrow hits Terence. Terence is moderately wounded. A white imp comes into view. You shoot an arrow. The arrow barely misses Terence. The white imp shouts! You shoot an arrow. The arrow barely misses Terence. The arrow completely misses the white imp. Terence barely misses you. You shoot an arrow. The arrow hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +2 flail of protection. Terence screams, "I want to be left alone!" A quokka comes into view. You shoot an arrow. The arrow hits Terence but does no damage. Terence is moderately wounded. Terence screams, "I want to be left alone!" Terence hits you with a +2 flail of protection! Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Unknown command. Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence completely misses you. Terence attacks as he pursues you! Terence hits you with a +2 flail of protection! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ..#######........# #.#######.......# ................## #..............r.# .###.#.###.##.#.# #.....##.##5#5# .. #.....##.##.#...# #..#.....##.##@###.# .........##.##@# .r. .........+.....### #.. .........##......## .... ...#............... ... ................... .. ..##..#.###........ .................... #†.##..#.###..####.... ..##..#.###..## . You could see Terence, a white imp and a quokka. Vanquished Creatures An adder (D:2) An orc (D:3) 3 bats 2 endoplasms A giant cockroach (D:3) 3 hobgoblins (D:1) 7 kobolds A quokka (D:2) 4 ball pythons A frilled lizard (D:1) 3 goblins 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | niknal the Tengu Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 101 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/3 256 | D:1 | Reached skill level 5 in Ranged Weapons 825 | D:2 | Noticed Sigmund 900 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 951 | D:2 | Identified the +7 spear of the Flying Siren {antimagic, | rC+} 975 | D:2 | Found a stormy altar of Qazlal. 1003 | D:2 | Became a worshipper of Qazlal Stormbringer 1420 | D:3 | Noticed Terence 1433 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_loops_ring D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, basic_altar, uniq_sigmund D:3: layout_basic, ebering_ghost_reflecting_pool, serial_shops, nicolae_shop_gaudy_bauble, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.8 Fighting | | 2.0 Dodging | | 2.1 Stealth | | 1.0 Action || total ---------------------------++------- Fire: Shortbow || 98 Armour: Leather armour || 28 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1453 | 1358 | 95 | 11 | 1106 | 3 | 484.3 | Dungeon | 1453 | 1358 | 95 | 11 | 1106 | 3 | 484.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 854 daAuts D:2: 397 daAuts D:3: 201 daAuts