niknal Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 20, D:1) a hobgoblin skeleton (11, 21, D:1) a bat corpse (skeletalised by now) (11, 28, D:1) 4 stones (12, 23, D:1) a frilled lizard skeleton a rat skeleton (14, 34, D:1) a rat corpse (skeletalised by now) (14, 52, D:1) a +0 dagger (15, 34, D:1) a ball python corpse (skeletalised by now) (16, 21, D:1) a rat corpse (skeletalised by now) (17, 2, D:1) 2 stones (19, 52, D:1) a +2 vampiric dagger 5 stones a kobold corpse (skeletalised by now) (21, 51, D:1) a +0 hand axe (22, 39, D:1) a +0 club (26, 41, D:1) a +0 dagger (30, 4, D:1) a +0 mace (30, 16, D:1) a +0 short sword (37, 42, D:1) a rat skeleton (46, 35, D:1) a +0 club (47, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, 11, D:1) a rat skeleton (48, 15, D:1) a jackal corpse (skeletalised by now) (55, 43, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of curing