niknal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -7, D:1) a hobgoblin corpse (skeletalised by now) (7, -27, D:1) a +0 dagger (10, -33, D:1) a frilled lizard skeleton (18, -37, D:1) a +0 dagger (29, -9, D:1) a +0 club (34, -19, D:1) a hobgoblin skeleton (47, -32, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, -1, D:1) a +0 club (49, -34, D:1) a rat corpse (skeletalised by now) (50, -4, D:1) a bat corpse (skeletalised by now) (54, -4, D:1) a +0 sling Level 2 of the Dungeon (6, -6, D:2) an adder corpse (skeletalised by now) (8, 10, D:2) a +0 short sword (14, -14, D:2) a +0 dagger (20, -14, D:2) a frilled lizard skeleton (21, 2, D:2) a +0 short sword a kobold skeleton (24, 17, D:2) a +0 dagger (28, 18, D:2) a +0 spear (36, -23, D:2) a +0 dagger (38, -14, D:2) 3 stones (39, -8, D:2) a +0 robe (41, -16, D:2) a +0 hand axe (42, 11, D:2) a +0 robe (44, 21, D:2) a +0 dagger of draining (45, -4, D:2) a +0 leather armour (49, 27, D:2) a +1 flail of protection (50, -1, D:2) an adder corpse (skeletalised by now) (51, 9, D:2) a ball python corpse (skeletalised by now) (56, -11, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (3, 5, D:3) a +0 dagger (6, 7, D:3) a +0 leather armour a +0 morningstar an orc corpse (skeletalised by now) (9, 20, D:3) a frilled lizard corpse (skeletalised by now) (9, 21, D:3) a +0 hand axe (12, 26, D:3) a +0 dagger 3 stones (13, 29, D:3) a ball python corpse (skeletalised by now) (20, 15, D:3) a +0 hand axe an orc corpse (skeletalised by now) (23, 9, D:3) an adder skeleton (23, 14, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (23, 16, D:3) a +1 dagger of venom (25, 10, D:3) a +0 spear (27, 25, D:3) a +1 dagger of speed a kobold skeleton (29, 13, D:3) a +0 dagger (30, -4, D:3) a +0 whip 5 stones (30, 7, D:3) a +0 morningstar (32, 32, D:3) 2 stones (33, 25, D:3) a +0 ring mail (33, 37, D:3) an adder corpse (skeletalised by now) (37, 12, D:3) a hobgoblin corpse (skeletalised by now) (40, 34, D:3) a +0 shortbow (54, 32, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (4, -20, D:4) a +0 dagger 4 stones a +0 club a kobold skeleton an adder skeleton (9, -21, D:4) a +0 flail a +0 scale mail (10, -22, D:4) a +0 trident a +0 scale mail an orc skeleton (12, -24, D:4) a +0 dagger a +0 scale mail an orc skeleton (13, -27, D:4) an adder skeleton (13, -25, D:4) a +1 war axe of electrocution a +0 scale mail a +0 dagger (13, -24, D:4) a +0 whip a kobold skeleton (14, -37, D:4) a ball python skeleton (14, -25, D:4) a +0 mace a +0 leather armour an orc skeleton (14, -22, D:4) a +0 falchion (15, -32, D:4) 5 stones a +0 dagger (16, -33, D:4) a jackal skeleton (17, -37, D:4) a throwing net a +0 whip (18, -36, D:4) a +0 flail (20, -37, D:4) the orb of Insecurity {*channel, Fire} Fire: It increases the power of your Fire spells. (22, -44, D:4) 4 stones (24, -16, D:4) a throwing net (24, -12, D:4) a +0 spear a +0 spear a +0 flail a gnoll corpse (skeletalised by now) (32, -44, D:4) a ball python corpse (skeletalised by now) (35, -8, D:4) a bat skeleton (36, -11, D:4) a rat skeleton (39, -22, D:4) a +0 short sword a +1 dagger of venom 2 stones (39, -11, D:4) a rat skeleton (39, -8, D:4) a hobgoblin skeleton (40, -26, D:4) a +0 short sword (40, -24, D:4) a ball python skeleton (40, -23, D:4) a +0 short sword a +0 club 3 stones a kobold skeleton a hobgoblin skeleton (40, -9, D:4) a bat skeleton (40, -7, D:4) a goblin skeleton (41, -28, D:4) a +1 dagger of venom a kobold skeleton (41, -12, D:4) a goblin skeleton (42, -10, D:4) a rat skeleton (43, -7, D:4) a human skeleton (50, 12, D:4) the +0 robe of Kofishri {rPois MP+7 Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). (51, 12, D:4) 8 stones (55, 8, D:4) the felid corpse of Natasha (skeletalised by now) (56, 8, D:4) a +0 rapier (58, 8, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) the +6 hammer of Floral Exoneration {freeze, rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. (unseen) (2, 21, D:5) a +0 mace an orc corpse (3, 21, D:5) a +0 dagger (4, 21, D:5) a hound corpse (skeletalised by now) (8, 2, D:5) a jackal corpse (skeletalised by now) (9, 2, D:5) a jackal skeleton (10, 36, D:5) 2 throwing nets (10, 37, D:5) a +0 short sword a kobold skeleton (11, 37, D:5) a +0 dagger a kobold skeleton (12, -9, D:5) an iguana corpse (skeletalised by now) (13, 17, D:5) a hound skeleton (14, 1, D:5) a +0 plate armour (14, 35, D:5) a +0 falchion (14, 37, D:5) a frilled lizard skeleton (16, 36, D:5) a +0 club 4 stones (17, 35, D:5) a +0 dagger a stone a kobold skeleton (17, 37, D:5) a +0 dagger 4 stones a kobold skeleton (20, 37, D:5) a rat skeleton (34, 1, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (35, -3, D:5) the +2 mace of Xaoson {freeze, Dex+2} Dex+2: It affects your dexterity (+2). (36, 20, D:5) a +0 giant club (38, -7, D:5) 6 poisoned darts (40, 28, D:5) a quokka corpse (skeletalised by now) (47, 1, D:5) a +0 flail (47, 2, D:5) a +0 leather armour a +0 whip a gnoll skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, 3, D:6) a +6 ring of strength (2, -39, D:6) a +0 short sword (2, 2, D:6) a +0 trident (4, 3, D:6) a stone (26, -4, D:6) a +0 giant club (30, -14, D:6) a hound skeleton (33, -11, D:6) a +0 ring mail (42, -22, D:6) an iguana corpse (skeletalised by now) (47, -28, D:6) a +0 dagger a +0 robe (51, -31, D:6) a +0 robe of cold resistance the Ecumenical Temple