Dungeon Crawl Stone Soup version 0.33-a0-1058-g875e6274b3 (webtiles) character file. Game seed: 14756340314768188836 25 niknal the Vexing (level 2, -1/17 HPs) Began as a Poltergeist Enchanter on Mar 7, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (597 turns). niknal the Vexing (Poltergeist Enchanter) Turns: 597, Time: 00:01:12 Health: -1/17 AC: 1 Str: 4 XL: 2 Next: 82% Magic: 5/5 EV: 11 Int: 17 God: Gold: 26 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls d - a scroll of identify {unknown} e - a scroll of fear {unknown} g - a scroll of vulnerability {unknown} h - a scroll of poison {unknown} i - a scroll of acquirement {unknown} Potions c - 2 potions of invisibility f - a potion of enlightenment {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.6 Spellcasting + Level 5.3 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 20% N/A 6% 3 Tukima's Dance Hex 20% N/A 6% 3 Dazzling Flash Hex/Fire 22% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal misses you. You hit the jackal but do no damage. The jackal barely misses you. x2 You completely miss the jackal. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you but does no damage. The jackal bites you. x2 There is an open door here. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... ###### #..... #.....###### #........$.# ######## ###......#.# #......# #........# #.####.# ###### #####'#.#.# #.# #.# .....# ##....h#.#.# #.# #.# ....(# .......h@.#.####.# #.# .....# ###.#######......# #.# .....+. .>...........##### #.# .....#.##...#........)..# #.# .....# .....#.#.......#.# #.# .....# #....#...†.......#####.# .....# #....###..####.........# .....# #....####.........###### ##'### #.....# ######.#..# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:1) 4 kobolds (D:1) A frilled lizard (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | niknal the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 82 | D:1 | Reached XP level 2. HP: 10/17 MP: 5/5 118 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 222 | D:1 | Reached skill level 5 in Hexes 597 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, chequers_serial_rivers_room_b Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.3 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 92 Stab: Sleeping || 3 Distracted || 1 Armour: Skin || 58 Dodge: Dodged || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 592 | 592 | 0 | 45 | 339 | 1 | 592.0 | Dungeon | 592 | 592 | 0 | 45 | 339 | 1 | 592.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 592 daAuts