niknal Level 1 of the Dungeon (2, -2, D:1) 3 stones (3, -13, D:1) a ball python skeleton (6, 16, D:1) a quokka skeleton (10, -4, D:1) a +1 dagger (12, -19, D:1) a +0 club (15, -12, D:1) a +0 dagger (22, 2, D:1) a jackal skeleton a jackal skeleton (23, 2, D:1) a hobgoblin skeleton a jackal skeleton (24, -14, D:1) a +0 short sword a hobgoblin corpse (skeletalised by now) (25, 27, D:1) a +0 scale mail (33, -1, D:1) a +0 club (33, 29, D:1) a rat corpse (skeletalised by now) (34, -11, D:1) a +0 club (47, 5, D:1) a +0 dagger of speed a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 15, D:2) a hobgoblin skeleton (4, -6, D:2) a +0 robe (9, -7, D:2) a hobgoblin skeleton (9, 18, D:2) a +0 leather armour (12, 30, D:2) a bat corpse (skeletalised by now) (21, 2, D:2) a rat skeleton (32, 21, D:2) an adder skeleton (33, 21, D:2) a rat skeleton (42, -12, D:2) an adder skeleton (48, -10, D:2) the +1 mace "Ziops" {antimagic, rF+ rC- rN+ Stlth+} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (51, 5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (3, 18, D:3) a +0 mace (6, 3, D:3) a frilled lizard corpse (8, 28, D:3) a ball python corpse (skeletalised by now) (22, 21, D:3) a jackal corpse (skeletalised by now) (25, 22, D:3) a jackal corpse (32, 34, D:3) a +0 short sword 5 stones (35, 16, D:3) a +0 hand axe (36, 14, D:3) a +0 flail an orc corpse (37, 14, D:3) a +0 morningstar an orc corpse (37, 42, D:3) a rat corpse (skeletalised by now) (41, 14, D:3) a +0 mace an orc corpse