niknal

Level 1 of the Dungeon
(2, -2, D:1)
  3 stones
(3, -13, D:1)
  a ball python skeleton
(6, 16, D:1)
  a quokka skeleton
(10, -4, D:1)
  a +1 dagger
(12, -19, D:1)
  a +0 club
(15, -12, D:1)
  a +0 dagger
(22, 2, D:1)
  a jackal skeleton
  a jackal skeleton
(23, 2, D:1)
  a hobgoblin skeleton
  a jackal skeleton
(24, -14, D:1)
  a +0 short sword
  a hobgoblin corpse (skeletalised by now)
(25, 27, D:1)
  a +0 scale mail
(33, -1, D:1)
  a +0 club
(33, 29, D:1)
  a rat corpse (skeletalised by now)
(34, -11, D:1)
  a +0 club
(47, 5, D:1)
  a +0 dagger of speed
  a goblin corpse (skeletalised by now)

Level 2 of the Dungeon
(0, 15, D:2)
  a hobgoblin skeleton
(4, -6, D:2)
  a +0 robe
(9, -7, D:2)
  a hobgoblin skeleton
(9, 18, D:2)
  a +0 leather armour
(12, 30, D:2)
  a bat corpse (skeletalised by now)
(21, 2, D:2)
  a rat skeleton
(32, 21, D:2)
  an adder skeleton
(33, 21, D:2)
  a rat skeleton
(42, -12, D:2)
  an adder skeleton
(48, -10, D:2)
  the +1 mace "Ziops" {antimagic, rF+ rC- rN+ Stlth+}
    rF+:        It protects you from fire.
    rC-:        It makes you vulnerable to cold.
    rN+:        It protects you from negative energy.
    Stlth+:     It makes you more stealthy.
(51, 5, D:2)
  an adder corpse (skeletalised by now)

Level 3 of the Dungeon
(0, 0, D:3)
  a rat corpse
(3, 18, D:3)
  a +0 mace
(6, 3, D:3)
  a frilled lizard corpse
(8, 28, D:3)
  a ball python corpse (skeletalised by now)
(22, 21, D:3)
  a jackal corpse (skeletalised by now)
(25, 22, D:3)
  a jackal corpse
(32, 34, D:3)
  a +0 short sword
  5 stones
(35, 16, D:3)
  a +0 hand axe
(36, 14, D:3)
  a +0 flail
  an orc corpse
(37, 14, D:3)
  a +0 morningstar
  an orc corpse
(37, 42, D:3)
  a rat corpse (skeletalised by now)
(41, 14, D:3)
  a +0 mace
  an orc corpse