niknal Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -21, D:1) a bat corpse (skeletalised by now) (5, -23, D:1) 5 stones (20, -15, D:1) a +0 short sword (22, -23, D:1) a +0 whip a kobold corpse (skeletalised by now) (23, 7, D:1) a ball python corpse (skeletalised by now) (30, 7, D:1) a +0 whip (34, 17, D:1) 4 stones (37, 18, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -23, D:2) a +0 club a goblin corpse (3, 3, D:2) a frilled lizard corpse (skeletalised by now) (17, -1, D:2) a +0 dagger (18, -37, D:2) a +0 war axe (18, -23, D:2) a ball python skeleton (22, -14, D:2) a bat corpse (skeletalised by now) (22, -12, D:2) a bat corpse (skeletalised by now) (27, -25, D:2) a +0 dagger (32, -19, D:2) a hobgoblin corpse (skeletalised by now) (35, -28, D:2) a +1 dagger of venom an orc corpse (35, -27, D:2) a +0 club an orc corpse (38, -43, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, -33, D:2) a frilled lizard corpse (skeletalised by now) (44, -33, D:2) a +0 falchion (46, -33, D:2) a +0 short sword (46, -32, D:2) a +0 dagger a goblin corpse (skeletalised by now) (52, -13, D:2) an adder skeleton Level 3 of the Dungeon (3, -3, D:3) a ribbon worm corpse (6, 19, D:3) a +1 pair of boots (9, 6, D:3) the +2 glaive "Aphops" {heavy, *Noise rElec rN+ Dex+2} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (14, 1, D:3) a quokka corpse (30, 9, D:3) a +0 whip (35, 0, D:3) a +0 trident