niknal Level 1 of the Dungeon (5, 26, D:1) a +0 dagger a stone (8, 9, D:1) a +1 dagger of draining a kobold skeleton (10, 9, D:1) 2 stones (15, 24, D:1) a +0 robe (15, 46, D:1) a +0 leather armour (20, 6, D:1) a bat skeleton (21, 6, D:1) a +0 club a goblin skeleton (22, 26, D:1) a +0 leather armour (34, 0, D:1) 6 atropa-tipped darts (36, 23, D:1) a quokka skeleton (36, 24, D:1) a rat skeleton (42, 7, D:1) a ball python skeleton (43, 1, D:1) 4 stones (44, 3, D:1) 8 stones (44, 18, D:1) a +0 rapier (47, 13, D:1) a +0 whip 5 stones a kobold skeleton (48, 0, D:1) a jackal corpse (skeletalised by now) (48, 13, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Gonkiug's Book Shop Maxwell's Memoranda (546 gold) My Sojourn through Swampland (312 gold) a book of Fire (416 gold) a book of Burglary (286 gold) a book of Winter (364 gold) a book of Blood (416 gold) a book of Misfortune (442 gold) a Treatise on Traps (390 gold) (0, 0, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (4, -14, D:2) an adder corpse (skeletalised by now) (4, 0, D:2) a bat corpse (skeletalised by now) (6, -36, D:2) the inkwell talisman of Darkness {rElec rF+ rC+ Str+3} [inkwell talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). (11, -37, D:2) a ball python skeleton (12, -10, D:2) the +2 robe of Going Fast {+Blink rN+ Slay-5} +Blink: It lets you blink. rN+: It protects you from negative energy. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). a hobgoblin corpse (skeletalised by now) (13, -43, D:2) a +0 robe (22, -22, D:2) a +0 sling (26, -7, D:2) a +0 club (27, -4, D:2) 2 poisoned darts (30, -10, D:2) a +0 short sword a kobold skeleton (31, -33, D:2) a ball python corpse (skeletalised by now) (31, -17, D:2) a +0 ring mail (37, -37, D:2) a +0 dagger (42, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 spear a gnoll corpse (0, 1, D:3) a +0 whip a gnoll corpse (6, 9, D:3) a +0 leather armour (8, 13, D:3) a +0 leather armour (12, -4, D:3) 13 gold pieces (12, 9, D:3) a +0 club 5 stones (13, -1, D:3) a ring of magical power (14, -9, D:3) a potion of haste (17, -7, D:3) a +0 war axe