Dungeon Crawl Stone Soup version 0.34-a0-38-g30d31c9650 (webtiles) character file. Game seed: 5226956092121000298 32 niknal the Vexing (level 3, -5/21 HPs) Began as a Poltergeist Enchanter on May 6, 2025. Slain by a howler monkey (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:48 (1672 turns). niknal the Vexing (Poltergeist Enchanter) Turns: 1672, Time: 00:04:48 Health: -5/21 AC: 4 Str: 6 XL: 3 Next: 25% Magic: 1/6 EV: 11 Int: 17 God: Gold: 60 SH: 0 Dex: 14 Spells: 2/7 levels left rFire . . . f - +1 dagger (speed) rCold + . . (no offhand) rNeg + + + d - +0 pair of boots rPois ∞ b - +1 cloak rElec . a - +0 pair of gloves rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons f - a +1 dagger of speed (weapon) Armour a - a +0 pair of gloves (haunted) b - a +1 cloak (haunted) d - a +0 pair of boots (haunted) Scrolls g - 3 scrolls of identify Potions c - a potion of invisibility e - a potion of might h - a potion of berserk rage Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.6 Spellcasting + Level 5.1 Hexes + Level 1.1 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 26% N/A 8% 2 b - Confusing Touch Hex 19% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 8% 1d3 19% 1 Tukima's Dance Hex 19% N/A 6% 3 Dazzling Flash Hex/Fire 22% N/A 19% 3 Swiftness Air 2% N/A 50% 3 Airstrike Air 1% 2d(1-17) 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin closely misses you. The howler monkey hits you. The howler monkey hits you. The goblin attacks as it pursues you! The goblin closely misses you. The goblin attacks as it pursues you! The goblin completely misses you. The howler monkey hoots and howls with incredible vigour! The goblin attacks as it pursues you! The goblin misses you. You hit the goblin. You kill the goblin! Your magical contamination has completely faded away. The howler monkey hoots and howls with incredible vigour! You hear a shout! You hear an angry hiss. The howler monkey attacks as it pursues you! The howler monkey hits you but does no damage. The howler monkey hoots and howls with incredible vigour! The howler monkey attacks as it pursues you! The howler monkey hits you. There is a stone staircase leading up here. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a howler monkey (chance to affect: 55%) The howler monkey resists with significant effort. The howler monkey hits you but does no damage. You closely miss the howler monkey. The howler monkey barely misses you. You hit the howler monkey but do no damage. The howler monkey barely misses you. You hit the howler monkey. The howler monkey is lightly wounded. The howler monkey hits you! * * * LOW HITPOINT WARNING * * * The howler monkey attacks as it pursues you! The howler monkey hits you. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The howler monkey barely misses you. You hit the howler monkey. The howler monkey is lightly wounded. The howler monkey hits you. You die... .##########... .##.........# .##........# .##........# .##........# ##### .##........######....# ....##.#....#...#....# .#####.#.......<.....# ...###.........h@..### ...................# ...##.#............# ...##.##...........# ...##.#.....#.....## ###)....##.###....# ###.#.###.......### ..#....##.......########### ...<...............##.....## You could see a howler monkey (unable to see you). Vanquished Creatures 2 dart slugs 3 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 5 ball pythons 7 bats A frilled lizard (D:1) 4 goblins A kobold (D:1) A rat (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | niknal the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 104 | D:1 | Found a faded altar of an unknown god. 182 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 185 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 478 | D:1 | Reached skill level 5 in Hexes 1035 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1070 | D:1 | Reached skill level 1 in Ice Magic 1210 | D:2 | Learned a level 3 spell: Confusing Touch 1670 | D:2 | HP: 1/21 [howler monkey (4)] 1672 | D:2 | Slain by a howler monkey Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_rooms, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.1 Ice Magic | 1 | 1.1 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 95 Cast: Ensorcelled Hiber || 24 Use: Scroll || 3 Potion || 1 Stab: Sleeping || 15 Armour: Skin || 80 Dodge: Dodged || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1653 | 1638 | 15 | 614 | 602 | 2 | 826.5 | Dungeon | 1653 | 1638 | 15 | 614 | 602 | 2 | 826.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1141 daAuts D:2: 512 daAuts